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tip 1 - don't play assault, play medic
OK as a fairly dedicated Anti-Tanker (hence the nose-dive in my kdr ) you get used to
- working harder than anyone on your team
- low points, no rewards Now that's not true. I'm a main ATer, and I get top score all the time..
- feeble anti infantry abilityAll my points aren't from armor, there isn't enough of it, it's all in how you know how to use the guns you have.
- needing 4+ hits to kill one tank when you only have 5 rockets. Gotta aim at the treads, 2 rockets take it down. Knowing where to hit, and waiting for the perfect moment is another skill you get from mastering the AT
As to engaging tanks and armour - you need to have a buddy as anti tank to stand any chance Not NEED one, it's great help though, I'll admit. If you have little cover, there is a big chance you aren't going to survive...Cover is an AT's best friend
Failing that aim for the threads at all times. Go for the high ground where possible and attack from the rear. Avoid alerting the tanker to your presence by keeping the aiming reticle off the target until the last moment. Bunnyhop - you need to do it to survive. Never go prone as AT. Finally, unlock the DAO-12.The DAO-12 is my baby, true. But the MP5 that comes default with the AT works awesome as well. Granted, I can't take down 15 people in a row without getting healed with teh MP5..but hey, it's an awesome gun.
Well it's usually 3 or possibly 2. With tanks you must aim for the tracks, preferably at the back when he's not aiming at you. It does more damage. APC's are 2 hit kills and easy as long as he doesn't spot you during the first shot (otherwise the cannons will destroy you).- needing 4+ hits to kill one tank when you only have 5 rockets
Yeah AT is a very good kit, and the MP5 owns. The PP19 is great too- better than the P90 imo.
I like how the PP had a 40 bullet clip! D:
I do :S
Maybe it's a habit I learned from CSS
Is it me or are the controls kind of unresponsive in BF2? Annoying.
Smoke grenades are one of THE best weapons in BF2. Never hessitate to use them. If somebodies taking potshots and you and your team, but you can't see the bastard, toss a smoke grenade. If you need to make a beeline to the flag, but an enemy tank is sitting right infront of said flag, toss a smoke grenade and you can start doing laps around the tank without him knowing what's going on. Jets giving your squad a hard time? Smoke grenade will confuse them. Helo circling you, SMOKE NADE. Just killed some squads leader, and now the entire platoon is after your ass? A smoke nade should shake em off.
USE THEM LOTS. I NEVER see anybody dropping smoke nades, and I don't see why not. They're one of the most useful things in the game.
Personally, even if you DO end up dying, that 1 shots you deal to the tank/apc could be the helping hand in destroying it. Just because you don't destroy it, doesn't mean that the next person who shoots it won't. That may save one more shot, and 5 of you're mens lives.
The bolded parts are simply not true :| They're neat gimmicky tools but that's all they are. They're use is situational, primarily when you want to distract say a Tank or APC by throwing a smoke nade at the other direction and haul ass.
It's really hard to suck as commander unless you are just sitting there doing nothing. UAV, Scan, Spotting, and Arty are all there is to really do. Though your team is what really makes the difference. If your team sucks, you aren't going to be doing great.