ATI R520 specs!

Vigilante

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http://www.neowin.net/forum/index.php?showtopic=284495

24 "Pipelines"
32 Texture Units
96 Arithmetic Logic Units (ALU)
192 Shader Operations per Cycle
700MHz Core
134.4 Billion Shader Operations per Second (at 700MHz)
256-bit 512MB 1.8GHz GDDR3 Memory
57.6 GB/sec Bandwidth (at 1.8GHz)
300-350 Million Transistors
90nm Manufacturing
Shader Model 3.0
ATI HyperMemory
ATI Multi Rendering Technology (AMR)
Launch: Q2 2005
Performance: Over 3x Radeon X800 XT !!! (for single R520)
16x stochastic FSAA
FP32 blending, texturing
Programmable Primitive Processor/Tesselator


I WANT ONE!
 
They don't look official at all either, they look like numbers some fanboy knocked up to fool gullable people. Logic dictates there is one texture unit per pipeline, or a multiple (eg. 2 per pipeline)

To have 24 pipelines and 32 texture units, it just doesnt fit. All the rest is just bumped-up specs from older cards.
 
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