Ati to fight OPENGL with DIRECT 3d?

mayro

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It seems like we were thinking... Ati is upset over the recent rumors "Cough" truth "cough" of doom 3 comeing out augest 3rd... We all know that Nvidia supported doom 3 and that it will be written in OPENGL which is the only thing that geforce cards are really good at and that ATI falls behind. Not to mention that nvidia has had ample time to play with the engine for doom 3 to get their cards ready.

Point being - Ati will need half-life 2 to stay on top. Its plain and simple, a game that comes out that useing opengl = a nvidia card, direct 3d=Ati. Lets also not forget about the game vouchers....

All my info is based on common knolage and this new article over here.......

http://www.theinquirer.net/?article=16809
 
I reckon people are too obessed with this...



I am sure ATI cards will be fine at running doom3 and I am sure that Nvidia cards can run HL2 just fine.
 
Essentialy, forgot to add the where i was going with it.... It looks like Half-life 2 will have that extra needed boost to get the game done. They are going to have heat from ATI.
 
mayro said:
It seems like we were thinking... Ati is upset over the recent rumors "Cough" truth "cough" of doom 3 comeing out augest 3rd... We all know that Nvidia supported doom 3 and that it will be written in OPENGL which is the only thing that geforce cards are really good at and that ATI falls behind. Not to mention that nvidia has had ample time to play with the engine for doom 3 to get their cards ready.

Point being - Ati will need half-life 2 to stay on top. Its plain and simple, a game that comes out that useing opengl = a nvidia card, direct 3d=Ati. Lets also not forget about the game vouchers....

All my info is based on common knolage and this new article over here.......

http://www.theinquirer.net/?article=16809

and the point is? :rolling:
 
Ya, i saw the information and wanted to make sure that everyone else got to see it. Ive got nothing to do today, so im looking for good info :) I figured that their would be some people that would find it interesting. I should have been more specific in my main post, but i was excited to see the info that we all thought yesterday had surfaced.
 
Makes sense, but they still won't ship it before its done. Still might happen a little earlier, but don't expect it to go gold next week :p... unless of course it is done...

meh, now im rambling...
 
The inquierer, weren't they those assholes that ruined the OJ case?
 
It also means that Vevndi will not take their sweet time to get the game out, they will haull ass to get the game out of the door once the get the gold.
 
The difference in vid card performance between the 2 games will be negligable - unless you're a fps freak who wants that extra 1 or 2 frames above the other guy.
 
Its always been a policy of valve to release the game when they feel its at its best and no sooner, or hell we might of saw it awhile ago. So I don't believe that this will affect valves decision in the least.
 
Wouldnt it be awsome... To look on the fourm later to day... to see a anouncement....

In preperation for one of the most anticipated game of the year Valve Software has started mass produceing the Boxes, Guides and colectors edition cases for its game Half-Life 2. Valve felt this was a necasary step so that when the game is finished their wont be long to wait after that. *Smack* Opps sorry, i was dreaming again. Does anyone know who would makes the cases for halflife2?
 
brink's said:
Its always been a policy of valve to release the game when they feel its at its best and no sooner, or hell we might of saw it awhile ago. So I don't believe that this will affect valves decision in the least.
Yep, I don't think ATI or anyone is going to convince them to rush the game.
 
CR0M said:
The difference in vid card performance between the 2 games will be negligable - unless you're a fps freak who wants that extra 1 or 2 frames above the other guy.

Sorry man, i cant agree with you on that. Doom 3, is a meant to be played game. Ati accedently LEAKED their E3 demo a whyll ago. Nvidia supported Doom3 and the game is written for OPENGL. Ill try to find some sites that have the old benchmarks... but just to give you a idea... Whyll a Radeon 9800 pro chugged along at about 25-30 frames a sec"Also chokeing alot" a Geforce 3.... 3!!!!! Utteraly owned the game.... That card is what... 4 years old? Think nvidia upgraded since then? Ati "from what ive heard" hasent had the game to tweak their drivers with becuase of what happend. So yes, if ATI gets their hands on it they could possibly optimize it about more... But FEAR optimizations made out of fear... Im sure we all know about ATI and NVIDIA trying to gain edges by cheating or forceing the card to run a certin way.

*Wasent flameing you, if you got info i dont know about post a link or spill it here please :) Thxs*
 
I think it would be silly to think that ATI cards still performed that badly. It doesnt make sence.
 
Its the differance of 1: Open gl VRS Direct 3d which is why Nvidia pushed ID into ONLY open gl. 2: Nvidia has worked closely with ID to make sure its card will be on top. You dont endorse a game and help it through to not reap some rewards.

Edit*spelling :(
 
A few years back at Quakecon, when Doom III was first announced, ATI was the manufacturer being promoted as "the" card to run ID's latest creation. It ran fine then, it'll run fine now. Unless, like someone mentioned earlier, you're a performance freak who wants to get that extra 2-5% out of their framerate. Besides, if ID was making Doom III specifically to run better on one particular hardware, they are only hurting themsevles by lowering their consumer base. The game has to perform well on most, if not all manufactured cards to maximize sales and thus profits.
 
Foxtrot said:
The inquierer, weren't they those assholes that ruined the OJ case?
Most of them came from theregister.co.uk which are just an online news site.
There are many news papers with 'enquirer' in their name, including the national enquirer. bleh

If you are wondering, prevous benchmarks are not valid since they all used the special code path for FX cards. That has long been removed so they both will be using the same code path (uh oh, FX cards will sux in Doom3 too now) since the 6800 is very much improved with shaders.
What will make Nvidia's card a bit faster should be the light passes. AFAIK
 
The point is moot. ATI is rewriting their OPENGL code anyways, so there will be a performance increase for ATI users. so. Yea.
 
I ran the alpha on a TI4800se and it ran a lot slower than it did on my 9800pro - and besides, the game engine has changed completely since then.

Unless ID have been making the game so it will run slowly on ATi cards deliberately, theres nothing to worry about.
 
As it stands now, Nvidia really is the only choice if you're a linux user, Windows 64bit user, or an OpenGl user. If you're use normal 32bit Windows and Direct3d, you can use either Nvidia or Ati, but Nvidia is still slightly faster anyway.

The OpenGl performance issues are Ati's problems only, but they are sorting it out now.
 
I really think this is much ado about nothing.

Carmack and company would be VERY foolish to release a highly anticipated game that would deliberately alienate about 50% of all gamers (the ATI owners) by not running properly at very high levels on their video cards.

That's a recipe for financial disaster that no sane company would risk. I really can't see how Activision would allow them to do such a thing in the first place and believe me, Activision is FAR more influential than Nvidia.
 
SFLUFAN said:
I really think this is much ado about nothing.

Carmack and company would be VERY foolish to release a highly anticipated game that would deliberately alienate about 50% of all gamers (the ATI owners) by not running properly at very high levels on their video cards.

That's a recipe for financial disaster that no sane company would risk. I really can't see how Activision would allow them to do such a thing in the first place and believe me, Activision is FAR more influential than Nvidia.


Ati having poor Opengl performance is not Id's fault, the "poor" Opengl performance with Ati is Ati's fault. But it is not poor, Ati high end/mainstream cards will still run Doom3 very fast. However, Nvidia does have the advantage as the Nv40 can do stencil shadows, which Doom3 has a lot of, faster than the r420.
 
blahblahblah said:
Does anybody know if ID is adding 3Dc support to Doom 3?

I haven't heard Mr Carmack say anything about adding it.
 
Carmack coded doom3 in opengl because he likes opengl better. No corporate politics involved. He's doing the card manufacturers a favor by even using a 3d graphics api. If there was only one card for everybody Carmack would "code straight to the metal" and you'd see a game about ten times as fast as doom3.
 
mayro said:
It seems like we were thinking... Ati is upset over the recent rumors "Cough" truth "cough" of doom 3 comeing out augest 3rd... We all know that Nvidia supported doom 3 and that it will be written in OPENGL which is the only thing that geforce cards are really good at and that ATI falls behind. Not to mention that nvidia has had ample time to play with the engine for doom 3 to get their cards ready.

Point being - Ati will need half-life 2 to stay on top. Its plain and simple, a game that comes out that useing opengl = a nvidia card, direct 3d=Ati. Lets also not forget about the game vouchers....

All my info is based on common knolage and this new article over here.......

http://www.theinquirer.net/?article=16809

ATI and OpenGL aren't competing businesses. This is a silly thread.

Carmack has always coded in OpenGL (from GLQuake onward) and the original Half-Life supports OpenGL in addition to Direct3D. Neither API is in danger of phasing out like Glide (3dfx's proprietary renderer) did. Similarly, neither ATI nor Nvidia is in danger of going under. For pete's sake, Intel has a greater graphics market share than either of them, but nobody seems to quote that because we all like a one-on-one, don't we.

But go on, reference The Inquirer some more. It's funny.
 
The way were meant to be conned!!

Steelwind said:
A few years back at Quakecon, when Doom III was first announced, ATI was the manufacturer being promoted as "the" card to run ID's latest creation. It ran fine then, it'll run fine now. Unless, like someone mentioned earlier, you're a performance freak who wants to get that extra 2-5% out of their framerate. Besides, if ID was making Doom III specifically to run better on one particular hardware, they are only hurting themsevles by lowering their consumer base. The game has to perform well on most, if not all manufactured cards to maximize sales and thus profits.

I'm not one to jump in on threads but this guy is bang on the money ^^^here ^^^ Both Nvidiots and fanATIcs with high end cards will get admirable performance from Doom 3 and Half Life 2!!

BTW Far Cry was a *TWIMTBP title and in a hell of a lot of cases - ATI owners reported better performance with their cards !

*The way its meant to be played! :LOL:
 
SMT said:
Neither API is in danger of phasing out like Glide (3dfx's proprietary renderer) did. Similarly, neither ATI nor Nvidia is in danger of going under. For pete's sake

okay...but with so many games using DirectX more and more now and using less of OpenGL has got to have u worried, no?

i mean DirectX is funded by Microsoft and it doesn't look like they are going bankrupt any time soon...while with OpenGL.. with it being used alot less means it will be updated alot less as well.. at least that makes sense to me.

personally this Ati vs Nvidia stuff and DirectX vs OpenGL doesn't bother me too much.. cause ultimately im purchasing the video card that gives me the best bang for my buck.. that said, i hope Doom3 does very well and shows the rest of the gaming world that OpenGL can be just as good as DirectX.
 
ATI KICKS AR$E!! am i alowed to say that?? oh well i did anyway :p
 
The National Enquirer said:
JOHN KERRY is a robot!!!111oneone!!!

Yup.

And I've been an ATI fanboy since I upgraded from my old FX5200 to a 9700pro. heh, 5200.
 
the fact is... d3d is already coded for you... i'm sure carmack practically re-wrote alot of the way shaders communicate over basic OGL apps (more so then a team using d3d such as newell and company would have to) but both work.. it's just a different approach. Microsoft (through dx) reguraly upgrades the shader languages used in d3d.. so it's like a shortcut.. but really there is not difference at all.. it's a pointless arguement... ogl is just a little bit more distanced from microsoft/windows
 
Foxtrot said:
The inquierer, weren't they those assholes that ruined the OJ case?


rofl
the online inquierer is a different inquierer than the one with the batboy.
 
LOL...actually "The Enquirer" doesn't have BatBoy - he's the property of the "Weekly World News".

Ironically, both newspapers are published in the same town of Lantana, Florida.
 
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