Man|-|unter
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ATi's R600 is compared to the 8800gtx. The ATi part is roughly 5% faster in DX9 games.
The following computer setup was used for testing:
Processor: Intel Kentsfield Core 2 Extreme QX6700 (Quad Core) 2.66 GHz, overclocked to 3.2GHz
RAM: OCZ Titanium 2048 MB (2?1GB) DDR2-800 PC2-6400 Dual Channel
Motherboard: EVGA 122-CK-NF68-AR LGA 775 (Socket T) nVidia nForce 680
Harddrive: 2x Seagate Barracuda 7200.9 ST3500641AS 500 GB @ 7200 RPM, SATA 3.0 Gb/s on RAID 0
Dedicated Sound: Creative SoundBlaster X-Fi Platinum
Test result of Futuremark?s 3DMark05. Even though it is a rather old benchmark, the score still matters for today?s games:
This is an impressive result: ATI?s R600 scores about 8.2% better than nVidia?s current flagship, the GeForce 8800GTX, and it leads to the assumption that the card performs even better in higher resolutions. As said above, we will test on higher resolutions shortly. The graphics quality of the R600 is similar to the GeForce 8800GTX, while AA seems to work a bit better on short distances.
Next test is based on Futuremark?s 3DMark06, the current high-end synthetic graphics benchmark which demands every quantum of power from all graphics cards, including ATI?s R600. It is utilizing DirectX9 and is therefore a very good reflection of current game performance.
Again, the ATI R600 scores best, but with less advantage over nVidia?s GeForce 8800GTX (compared to the 3DMark05 test results on the previous page): The score difference is only 5.5%; but it is well known that nVidia is optimizing their drivers for
typical benchmarking applications.
However, this might be a result of the lack of driver optimization from ATI?s side. We will have to wait until optimized drivers are available to confirm this test result. For now, the GeForce 8800GTX performs slightly better in Battlefield 2.
Both, nVidia GeForce 8800GTX and ATI R600 are revolutionizing the graphics card market with so-far unseen graphics processing power. They are thus enabling game developers to create the worlds they want to create without being limited by hardware capabilities. But problems are coming up as well: If you develop a game for the high-end market, you will either have to forget about everyone else, or spend more time and money to make your game playable on lower-end hardware as well.
Unfortunately, as with everything, game development is mostly about money. Until we see the current high-end become a standard, it will be hard to see anything meet all capabilities of your new graphics card. Microsoft is simplifying this, as they continue standardizing DirectX and remove chip-specific commands, making it easier for game developers to develop for every card.
However, if we look back at the testing done with ATI?s new R600 chip, a successor of the XBox chip, we can tell that ATI did their homework very well, even though we had to work with a corporate test sample and a (surprisingly stable) pre-driver release initially designed for Windows Vista.
Let?s just hope noone with a GeForce 8800GTX gets jealous when you show off your R600.
http://level505.com/2006/12/30/the-full-ati-r600-test/
The following computer setup was used for testing:
Processor: Intel Kentsfield Core 2 Extreme QX6700 (Quad Core) 2.66 GHz, overclocked to 3.2GHz
RAM: OCZ Titanium 2048 MB (2?1GB) DDR2-800 PC2-6400 Dual Channel
Motherboard: EVGA 122-CK-NF68-AR LGA 775 (Socket T) nVidia nForce 680
Harddrive: 2x Seagate Barracuda 7200.9 ST3500641AS 500 GB @ 7200 RPM, SATA 3.0 Gb/s on RAID 0
Dedicated Sound: Creative SoundBlaster X-Fi Platinum
Test result of Futuremark?s 3DMark05. Even though it is a rather old benchmark, the score still matters for today?s games:
This is an impressive result: ATI?s R600 scores about 8.2% better than nVidia?s current flagship, the GeForce 8800GTX, and it leads to the assumption that the card performs even better in higher resolutions. As said above, we will test on higher resolutions shortly. The graphics quality of the R600 is similar to the GeForce 8800GTX, while AA seems to work a bit better on short distances.
Next test is based on Futuremark?s 3DMark06, the current high-end synthetic graphics benchmark which demands every quantum of power from all graphics cards, including ATI?s R600. It is utilizing DirectX9 and is therefore a very good reflection of current game performance.
Again, the ATI R600 scores best, but with less advantage over nVidia?s GeForce 8800GTX (compared to the 3DMark05 test results on the previous page): The score difference is only 5.5%; but it is well known that nVidia is optimizing their drivers for
typical benchmarking applications.
However, this might be a result of the lack of driver optimization from ATI?s side. We will have to wait until optimized drivers are available to confirm this test result. For now, the GeForce 8800GTX performs slightly better in Battlefield 2.
Both, nVidia GeForce 8800GTX and ATI R600 are revolutionizing the graphics card market with so-far unseen graphics processing power. They are thus enabling game developers to create the worlds they want to create without being limited by hardware capabilities. But problems are coming up as well: If you develop a game for the high-end market, you will either have to forget about everyone else, or spend more time and money to make your game playable on lower-end hardware as well.
Unfortunately, as with everything, game development is mostly about money. Until we see the current high-end become a standard, it will be hard to see anything meet all capabilities of your new graphics card. Microsoft is simplifying this, as they continue standardizing DirectX and remove chip-specific commands, making it easier for game developers to develop for every card.
However, if we look back at the testing done with ATI?s new R600 chip, a successor of the XBox chip, we can tell that ATI did their homework very well, even though we had to work with a corporate test sample and a (surprisingly stable) pre-driver release initially designed for Windows Vista.
Let?s just hope noone with a GeForce 8800GTX gets jealous when you show off your R600.
http://level505.com/2006/12/30/the-full-ati-r600-test/