Barrel help

  • Thread starter Thread starter timmy666
  • Start date Start date
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timmy666

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Hey can anyone help me? i have made this CS:S map, but when i shoot the barrels they get jamemd if they are stacked higher then 2 and have a barrel next to them. The barrels do not start touching each other on the side only touching on the bottom and top. Also when i shoot the really high stack they dont all fall sometimes, some still stay on "stay asleep" Barrels stack 2 high work and barrels stacked 3 high work as long as they have no other barrels next to them. All barrels are set to 'start asleep'

Does anyone know how to fix this?


My map
aimbarrel00037bk.jpg


After shooting barrels, they stay like this and are unmovable until next round
aimbarrel00041da.jpg
 
All i know is your going to have problems, because i was bored one day and made a simple map with barrels too, but with all "server" physics, it laggs really bad...expesually when u throw a nade, throw one, i dare u, everything will go crazy.

my map is the attachment "small"

Small sequence, this is what happens, i get 60 fps, but it laggs liek i am getting 1/2 fps. *note the net_Graph

small0001.jpg


-NonStopableForce
 
CS:S and HL2 DM have adjusted physics for online play... so barrels stacked on top of each other won't behave correctly.
 
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