Battlefield: Bad Company demo footage

Sounds awesome. Watching now.
 
lol...."genre defining multiplayer" does that not scream overrated
 
The single player looks a bit dull. Couldn't really tell with the MP footage because the guy really didnt do anything.

Graphics are nice, but thats not why I buy a game.

I'll wait for Battlefield 3 on the PC. As long as they don't screw it up... They'd better not!
 
wow, that looks incredibly horrible. Bland and booring, i guess thats why its for consoles only, because only little kids who has no understanding of what makes up a good game will play it.

"OMG YOU CAN DESTROY HOUSES N SHIT!!" ...yeah, fun for about...5 minutes?
"NO BUT DUDE IT ADDS TO THE GAMEPLAY, CUZ U GOTTA BLOW UP THE ENEMY COVER" ...ok, repetetive after 30 minutes?

and then we got the booring old missions again
"go to this place, kill everyone"
check
"oh no...somehow god wispered in my ear that enemies are coming just exacly after we killed everyone, better prepare"
"oh look, trucks are coming in just in time, and they are driving slowly into my line of fire where its obvious that i will shot them, maybe i can blow them up to dust using my simple machine gun!"

Horribly scripted, easy, and not very exciting at all...



Sorry to be such a fun-hitler, but i just dont understand whats so awesome about this game :/
 
Nothing is awesome about it.

I mean ffs, you have to pay for new weapons and stuff.

It's bad enough you shell out $60+ dollars on it, then you have to(cause you'll be outgunned by paying players online) to pay for new weapons? :|

**** that.
 
Nothing is awesome about it.

I mean ffs, you have to pay for new weapons and stuff.

It's bad enough you shell out $60+ dollars on it, then you have to(cause you'll be outgunned by paying players online) to pay for new weapons? :|

**** that.

EA has come out and said you won't have to pay for new weapons. I'm still not interested in the game however, it does just look like another generic FPS.
 
wow, that looks incredibly horrible. Bland and booring, i guess thats why its for consoles only, because only little kids who has no understanding of what makes up a good game will play it.

"OMG YOU CAN DESTROY HOUSES N SHIT!!" ...yeah, fun for about...5 minutes?
"NO BUT DUDE IT ADDS TO THE GAMEPLAY, CUZ U GOTTA BLOW UP THE ENEMY COVER" ...ok, repetetive after 30 minutes?

and then we got the booring old missions again
"go to this place, kill everyone"
check
"oh no...somehow god wispered in my ear that enemies are coming just exacly after we killed everyone, better prepare"
"oh look, trucks are coming in just in time, and they are driving slowly into my line of fire where its obvious that i will shot them, maybe i can blow them up to dust using my simple machine gun!"

Horribly scripted, easy, and not very exciting at all...



Sorry to be such a fun-hitler, but i just dont understand whats so awesome about this game :/

You sound about 10 yourself. :laugh:

Anyway, multiplayers really fun to play, not really bothered about the singleplayer. Will probably be picking up, just not at release because my bank is empty.
 
Looks like bf2 with a better engine.
 
Eugh. I just watched more than a couple of minutes. They really scaled back the destructible environments. While originally they were going to let you destroy buildings in a procedurally-generated manner based on the physics of your grenades, rockets, etc., it seems that in the final game they're essentially going to pre-determined damage models for all the buildings, meaning if you shoot a grenade at a building in the same spot, it will break apart the same way every single time. Did you notice how the player reduced a fence to a cloud of smoke by slashing it once with his knife? Christ, that's lame. Obviously they had to make concessions for the consoles. Oh, and notice how all the buildings seem to just be empty boxes with a couple of beds and tables in them? Also, I have trouble feeling any emotion for my allies when they're all idiotic rednecks.... at least, any emotion other than "seething rage."

At least there's no regenerating health.

That's basically how it always happens with any game that talks about destructible environments.
You'll never see another Red Faction.
 
You'll never see another Red Faction.

Thankfully.

Sea, none of those points are exactly meaningful for a game that basis itself around the typical Battlefield gameplay. It's not Crysis - it hasn't got a ridiculous amount of attention devoted towards individual sections of walls or interiors of buildings. It's the Battlefield forumula, niether of those things benefit to the gameplay at all. If you want to destroy a wall, you do it, then procede. FYI, different explosive types (tank shells, grenades, aerial bombings) do actually do different amounts of damage to structures, it just depends what you hit and what you hit it with. Or at least in the beta they did. But either way, that is one of the elements of the gameplay and from my experience, it's fine as it is for the Battlefield playing style.
 
But the only selling point that the game had going for it was in fact the intricate destruction system, which they scrapped.
So now, there's really no reason to buy it.
 
I don't recall it every being marketed as intricate or as closely detailed as the destruction in something like Crysis. I remember they said you could blow everything up and pretty much cross a map leaving a trail of destruction. And you can. You can level everything except a buildings foundations, which is basically the girders and some of the floors.

I don't know what everyone else was expecting. It's a Battlefield game, a game that relies heavily upon infantry clashes and vehicle combat. Destroying buildings was just an element to improve upon the fighting, and it really does. At it's core, it's a Battlefield game. I happen to enjoy the Battlefield games (except the majority of the PC players, who are generally un-fun, glitching, bunny-hopping or team killing nob'heads) so this was quite cool to me.
 
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