C
CheapAlert
Guest
Half-Life 1.1.1.0
Laptop:
AMD k6-2 433MHz
56MB RAM
Trident Cyberblade3d i7 8mb (latest drivers)
Via AC'97
10GB HD
OpenGL is far too slow on the Blade3d card, so I use Direct3d.
One problem - when I enter the water, or any fog-related space, everything else but the fog looks black. This includes the BSP textures and the model textures, but NOT hud.
Anyone knows what's going on and what cvar/setting could possibly fix this?
Oh and my video drivers don't allow much for customization, just edge anti-aliasing and vsync.
And no it's a laptop, i can't do anything about my video card...which works well with Max Payne.
Laptop:
AMD k6-2 433MHz
56MB RAM
Trident Cyberblade3d i7 8mb (latest drivers)
Via AC'97
10GB HD
OpenGL is far too slow on the Blade3d card, so I use Direct3d.
One problem - when I enter the water, or any fog-related space, everything else but the fog looks black. This includes the BSP textures and the model textures, but NOT hud.
Anyone knows what's going on and what cvar/setting could possibly fix this?
Oh and my video drivers don't allow much for customization, just edge anti-aliasing and vsync.
And no it's a laptop, i can't do anything about my video card...which works well with Max Payne.