I recently wanted to decompile Blue Shifts maps from bsp. Well I started by getting GCF Scape, I got the map .Bsps and used .bsp to .map the updated version for Blue Shift. I put the .Bsps over one by one and it succesfully converted. I went into Hammer Editor and I went to file/open/(the folder it was in)/clicked on the map file, it was set to find .map files only. It said Failed to load the default scheme file.The map views may be missing some visual elements! I clicked ok Fatal Error! - BlockArray<0,0> - invalid block index. :angry:
Please help me I need it converted to vmf - I am trying to port the maps over to hl2 and give it hd textures I already have hd Textures-
Please help me I need it converted to vmf - I am trying to port the maps over to hl2 and give it hd textures I already have hd Textures-