Boomtown.net Interviews Plan of Attack

Gothax?

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Boomtown.net has released an interview of Plan of Attack featuring none other than Mike DelPrete, the project leader of Plan Of Attack. The interview contains 11 questions that cover the main points of PoA. Here is a little snippet:

Plan Of Attack offers a unique classbased gameplay, with each match divided into rounds which build upon the last one. How did you come up with the gameplay mechanics? And what was the main reason to choose this kind of gameplay?

The game design problem we’re addressing with Plan of Attack is a lack of teamwork. We’re trying to take the strategy and teamwork aspects of a clan game and bring them into public play. We chose this style of gameplay based on many discussions and prototypes that we developed. It seemed like a novel way to focus the game’s action down into very intense chunks.

So what are you waiting for? You can catch the whole interview here.
 
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