Borealis and Portal

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I just kinda started thinking about this
what if Portal took place in some area of the Borealis?
probably not,but Aperture Science is only mentioned on
A.the Borealis
B.Portal
what if Gordon gets the portal device and must complete the same mazes to destroy the Borealis that Chell did?
 
I thought that too, until I saw the room that GlaDOS was in, there is no way that the Borealis is that big, and plus, at the end of Portal... I didn't see water or snow.
 
Why would it be then:
When you escape, you are in a fairly urban car-park with various flora that can only exist in reasonably warm enviroments. The Borealis is in the arctic and so I very much doubt that pretty ferns would be sprouting forth.

It's simply not plausible.
 
I haven't beaten Portal yet,so,I didn't know what was outside
 
OMG just listen to the developer commentary in Portal, they are talking about lots of adjustments of the engine of the game and all that kind of stuff to get the portals working, there is no way ep3 will have a portalgun.
 
OMG just listen to the developer commentary in Portal, they are talking about lots of adjustments of the engine of the game and all that kind of stuff to get the portals working, there is no way ep3 will have a portalgun.

why not it seemed to work just fine.
the only thing that would be a problem is they would have to make a Gordon model
 
OMG just listen to the developer commentary in Portal, they are talking about lots of adjustments of the engine of the game and all that kind of stuff to get the portals working, there is no way ep3 will have a portalgun.

I don't see why they couldn't introduce it into the game in a limited form in a similar manner as to how they introduced the super gravity gun in HL2 & EP1, it operates within a restricted environment and then afterwards is rendered redundant. We already know the gun is fairly restricted in terms of what surfaces it will work on, so it wouldn't be that difficult. At the very least I expect we will encounter some portal activity on board the Borealis in some form or other though.

With respect to the original OPs theory though, like a few others I'd say they are barking up the wrong tree based on the ending.
 
Well I think there may be some sort of Portal gun in Ep. 3. I mean, why would they introduce us to the game Portal, unless we get to use some sorta version like it in the net Half-Life 2 chapter.
 
why not it seemed to work just fine.
the only thing that would be a problem is they would have to make a Gordon model

That's a really good point... if Gordon gets use of the Portal Device, then it's pretty much inevitable that we have to see him. This would be the first time in a Half-Life game featuring Gordon as the playable character that you'd actually see him.
 
Why would it be then:
When you escape, you are in a fairly urban car-park with various flora that can only exist in reasonably warm enviroments. The Borealis is in the arctic and so I very much doubt that pretty ferns would be sprouting forth.

It's simply not plausible.

Correct.
 
That's a really good point... if Gordon gets use of the Portal Device, then it's pretty much inevitable that we have to see him. This would be the first time in a Half-Life game featuring Gordon as the playable character that you'd actually see him.

Now that is something that I would look forward too. I mean everytime you near water, or if there's glass or somthing (in the HL games) - you can never see yourself/face in it.
 
In my opinion, no matter how fun the portal gun is I don't think Valve would ruin the immersion they keep going after in the Half life series. I personally would rather not have it in the game. I really enjoy turning down all the lights in my house, plugging in surround sound speakers, and losing myself in Half Life 2.

If I could see the person I'm playing I just don't think I'd be able to to that anymore.
 
Hmm... I think there will probably be portal activity, but I dont think it will be implementing the portal gun. More likely, they will implement fixed portals that would be operated through switches or maybe, if GLaDOS is on the Borealis, then she would control portal positions. In my current opinion, there will probably be more of a biological weapon on the borealis. Maybe GLaDOS's "Deadly Neurotoxin". I just thought about it since the Combine's major technologies are actually modefied living creatures. Dropships, Gunships, Striders, Hunters, and dont forget Advisors are all living technology based. So it would seem to be as normal for there to be biological weapons on the Borealis.
In other news, ever notice that nobody is ever sick in the HL2 series, I know "Real world variables in a fictional game" and all, but could disease be what is required to remove the combine? BTW, I am aware that they have non-biological tech also (APC's Helicopters, and those cars that spawn missiles) but a good portion of combine ordinance is biological.
 
I will eat my foot and post pics if the portal gun is in HL2 and is actually used by you and not an NPC. It's just not ****ing happening, and anyone who has played a Valve game or listened to any Valve comedy knows this. You don't even see your arms when you're driving, why the hell would Valve decide it's okay for the player to see themselves?

I could see portals being in the game, though. I love the idea of a giant superportal to the Combine world opening underwater and causing a whirlpool that sucks the Borealis in.
 
This topic's quite humorous. I'm surprised I've not seen it before :D

I wouldn't be surprised though if (assuming they did implement the Portal Gun which they aren't going to do), you don't see Gordon at all.

Woooo!
 
I personally think GLaDOS was lying when he said he killed all the people just because you never see any bodies and you don't see any way he could have cleaned them up so it is more probable that he just lied about it like he lied about pretty much everything else in the game. But back on point i think portal from a storyline point of view was just a vehicle to introduce aperture a little bit and paint a picture of who they were and will have no lasting effect on later installments.
 
by 'killing' she it could have meant disposing of them in the acid pools. Or burning them.
 
OMG just listen to the developer commentary in Portal, they are talking about lots of adjustments of the engine of the game and all that kind of stuff to get the portals working, there is no way ep3 will have a portalgun.

I can't see it happening either. Purely from a technical point of view it would be very difficult to implement. Think about it: the portal allows you to exit one point of a room to re-enter at another point almost anywhere in the room - think of the calculations involved. In some peoples PC's it slows everything down significantly when the portal is active due to all the calculations involved.

The rooms in Portal are just that - simple rooms with simple surfaces i.e. a floor, a ceiling and the walls - some surfaces can hold portals and some can't. Thats why it only has simple rooms with most surfaces at right angles to each other - it makes the calculations so much easier. Imagine if you had a portal gun in episode 2 with its large open environments - which surfaces would hold a portal? The ground? Gravel or earth? Trees? Rock surfaces, and how many are there of those? Can you imagine the sheer amount of angles and calculations involved? Especially when you have everything else to calculate - NPC's, the car, enemy A.I etc - and add the Portal calculations on top of that - it's too much. It would grind everything to a halt or make it so slow as to be unplayable.

Now, perhaps in a few scenes inside the Borealis which would be relatively small simple rooms and if you're alone I can imagine the Portal gun being used for a short time, but not in the large complicated open environments outdoors. Theres still the question of the Gordon model though - they'd have to invent one if only for that part (and I'm not sure I can see that happening.)
 
Imagine if you had a portal gun in episode 2
Already been done! :D :D

Here's the link. It doesn't work on all surfaces, and you may have to reinstall Portal later (some files may get overwritten). And btw, one of the comments explains how to make it run as a mod so you don't break portal.

Enjoy!
 
I can't see it happening either. Purely from a technical point of view it would be very difficult to implement. Think about it: the portal allows you to exit one point of a room to re-enter at another point almost anywhere in the room - think of the calculations involved. In some peoples PC's it slows everything down significantly when the portal is active due to all the calculations involved.

The rooms in Portal are just that - simple rooms with simple surfaces i.e. a floor, a ceiling and the walls - some surfaces can hold portals and some can't. Thats why it only has simple rooms with most surfaces at right angles to each other - it makes the calculations so much easier. Imagine if you had a portal gun in episode 2 with its large open environments - which surfaces would hold a portal? The ground? Gravel or earth? Trees? Rock surfaces, and how many are there of those? Can you imagine the sheer amount of angles and calculations involved? Especially when you have everything else to calculate - NPC's, the car, enemy A.I etc - and add the Portal calculations on top of that - it's too much. It would grind everything to a halt or make it so slow as to be unplayable.

Now, perhaps in a few scenes inside the Borealis which would be relatively small simple rooms and if you're alone I can imagine the Portal gun being used for a short time, but not in the large complicated open environments outdoors. Theres still the question of the Gordon model though - they'd have to invent one if only for that part (and I'm not sure I can see that happening.)

Games are based on calculations. It's the implementation that would be the hard part, not running it. If a portal slows down your PC, then lower the settings or upgrade your computer.
 
Oh, yeah, having a Portal gun in an outdoor environment basically impractical as hell. Load up Hammer and try to make an outdoor map- it's impossible. You can fling yourself and slam into the skybox, you can shoot portals where you're not supposed to, etc. I could maybe see portals being used, or, hell, maybe you could get a portal gun that only shot one portal, but I doubt it.
 
I can't see it happening either. Purely from a technical point of view it would be very difficult to implement. Think about it: the portal allows you to exit one point of a room to re-enter at another point almost anywhere in the room - think of the calculations involved. In some peoples PC's it slows everything down significantly when the portal is active due to all the calculations involved.

The rooms in Portal are just that - simple rooms with simple surfaces i.e. a floor, a ceiling and the walls - some surfaces can hold portals and some can't. Thats why it only has simple rooms with most surfaces at right angles to each other - it makes the calculations so much easier. Imagine if you had a portal gun in episode 2 with its large open environments - which surfaces would hold a portal? The ground? Gravel or earth? Trees? Rock surfaces, and how many are there of those? Can you imagine the sheer amount of angles and calculations involved? Especially when you have everything else to calculate - NPC's, the car, enemy A.I etc - and add the Portal calculations on top of that - it's too much. It would grind everything to a halt or make it so slow as to be unplayable.

Now, perhaps in a few scenes inside the Borealis which would be relatively small simple rooms and if you're alone I can imagine the Portal gun being used for a short time, but not in the large complicated open environments outdoors. Theres still the question of the Gordon model though - they'd have to invent one if only for that part (and I'm not sure I can see that happening.)

He is some what right. You can get get the portal gun in the half life games ( or better yet, the half life maps in the portal game ). either way at some points in the game it does become super slow and can crash. My pc is... well its no monster, but it holds its own pretty damn well, the only think i cant run on highest settings right now is gears of war and I got The BSOD when trying this half life portal thing.
 
Not only is it not plausible that Portal exists on the Borealis, it's just not possible. Borealis is an ice breaker ship with limited space and has absolutely no room for an "enrichment center".

In addition, the chances of there being a portal gun in Episode 3 is highly unlikely.
 
Its an ice breaker? I thought it was a container ship. Where does it say its an ice breaker?
 
That's a really good point... if Gordon gets use of the Portal Device, then it's pretty much inevitable that we have to see him. This would be the first time in a Half-Life game featuring Gordon as the playable character that you'd actually see him.

We were able to see Gordon Freeman in Half Life: Blue Shift, when you go into the surveillance room
 
You see Gordon many times in Blue Shift. When he passes you with the transit system tram at the beginning, on some monitors at that room, showing Anomalous Materials, and also when soldiers are dragging him unconsious.
 
You see Gordon many times in Blue Shift. When he passes you with the transit system tram at the beginning, on some monitors at that room, showing Anomalous Materials, and also when soldiers are dragging him unconsious.

Thats blue shift though, you are playing in the perspective of another character. You never see gordon while you are playing as gordon though.
 
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