B
bkt
Guest
Hello folks.
Well, we've been through over a year of this and finally we're seeing the SDK hit the light of day next week (that is, unless of course it gets delayed, but I have my fingers crossed). With that said, full development on all the mods out there is set to begin. We're going to get a great amount of games from Half-Life 2, probably more than the original Half-Life, and I'm here to find talent to help create mine.
Born of War is a class-based first person shooter based upon World War II. Yes, I know all of you will be saying, "Isn't that World War II stuff over done?" Normally, I would say yes, but we're not at that point yet. You can trust me in saying if I thought we were, my team wouldn't be gearing up to begin development on this modification.
Now I'm not going to go through hoops re-stating information that is already on our website. I will, though, give you the link to our near-finished design document (I'm currently in the process of rewriting it, creating images for the game types, and incorporating concept artwork). You can view that here.
I really suggest you also go look at the new website if you're interested, which is also
nearly finished. Here is a list below of the positions we are currently looking for, if you wish to apply, you can do so by emailling myself (j dot bellone at flipsidesoftware dot com), going on the forums and making a thread (http://forums.flipsidesoftware.com). Please include the appropriate information.
Thanks for your time, I wish all the teams good luck! I'll look forward to playing all the modifications that come out of this great game. Thanks to Valve, even if it's over a year late .
The Dreaded List of People that we Desperately Need
Level Designers
Character Modelers
Character Animators
Weapon/Prop Modelers
Weapon/Prop Animators
Map Texture Artists
Mesh Texture Modelers
Well, we've been through over a year of this and finally we're seeing the SDK hit the light of day next week (that is, unless of course it gets delayed, but I have my fingers crossed). With that said, full development on all the mods out there is set to begin. We're going to get a great amount of games from Half-Life 2, probably more than the original Half-Life, and I'm here to find talent to help create mine.
Born of War is a class-based first person shooter based upon World War II. Yes, I know all of you will be saying, "Isn't that World War II stuff over done?" Normally, I would say yes, but we're not at that point yet. You can trust me in saying if I thought we were, my team wouldn't be gearing up to begin development on this modification.
Now I'm not going to go through hoops re-stating information that is already on our website. I will, though, give you the link to our near-finished design document (I'm currently in the process of rewriting it, creating images for the game types, and incorporating concept artwork). You can view that here.
I really suggest you also go look at the new website if you're interested, which is also
nearly finished. Here is a list below of the positions we are currently looking for, if you wish to apply, you can do so by emailling myself (j dot bellone at flipsidesoftware dot com), going on the forums and making a thread (http://forums.flipsidesoftware.com). Please include the appropriate information.
Thanks for your time, I wish all the teams good luck! I'll look forward to playing all the modifications that come out of this great game. Thanks to Valve, even if it's over a year late .
The Dreaded List of People that we Desperately Need
Level Designers
Character Modelers
Character Animators
Weapon/Prop Modelers
Weapon/Prop Animators
Map Texture Artists
Mesh Texture Modelers