S
Slew
Guest
As my maps get larger, random brushes and props begin to get deleted for some reason. I've got a skybox around the level, so there shouldn't be any leaks causing the problem right?
The brushes are a bit less random compared to the props, only the major ones get deleted, like bodys of water or brushes central to the level design. Don't know if this means anything, or how the program manages to tell which brushes are most important.
Any help would be appreciated.
The brushes are a bit less random compared to the props, only the major ones get deleted, like bodys of water or brushes central to the level design. Don't know if this means anything, or how the program manages to tell which brushes are most important.
Any help would be appreciated.