Buggy Teleporting problems

Atari

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Oct 6, 2003
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I've started a map and I'm now wondering if it's going to work at all.

I've created a teleport brush so that if the player falls off a cliff they are sent back to the top of the cliff. This works fine for player teleportation but...

a) If the player is in the buggy and they touch the teleport brush, nothing happens. When they next get out of the vehicle they are teleported to some random place off the map and fall into the skybox.

b) If the buggy falls off the cliff without the player, the buggy simply falls to the ground and doesn't teleport.

Obviously, the teleport doesn't work with the buggy or something, but I'm wondering if there is a way around this problem, before I continue with the map.

Thanks in advance :smoking:
 
Check the trigger's flags, trigger_* entities can be triggered by a variety of activators, controlled by the trigger's flags. There are flags such as "Only clients *not* in vehicles" that if checked could easily cause this type of problem.
 
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