F
furystylee
Guest
hiya..ive built a small pool with an env_cube just above it and selected the top face of the pool for the 'Brush Faces" property
in the hl2 console, after loading the map, ive typed 'buildcubefaces'
it processes a few pics then runs the following error:
] buildcubemaps
bounce: 1/1 sample: 1/1
Creating default cubemaps for env_cubemap using skybox sky_wasteland02...
Material "debug/debuglightmap":
No render states in shader "LightmappedGeneric_DX8"
Material "debug/debuglightmapzbuffer":
No render states in shader "LightmappedGeneric_DX8"
"materials/maps/sdk_faceposer/cubemapdefault.vtf": can't be found on disk
"materials/maps/sdk_faceposer/cubemapdefault.vtf": can't be found on disk
can anyone point me in the right direction? thanks!
:cheers:
in the hl2 console, after loading the map, ive typed 'buildcubefaces'
it processes a few pics then runs the following error:
] buildcubemaps
bounce: 1/1 sample: 1/1
Creating default cubemaps for env_cubemap using skybox sky_wasteland02...
Material "debug/debuglightmap":
No render states in shader "LightmappedGeneric_DX8"
Material "debug/debuglightmapzbuffer":
No render states in shader "LightmappedGeneric_DX8"
"materials/maps/sdk_faceposer/cubemapdefault.vtf": can't be found on disk
"materials/maps/sdk_faceposer/cubemapdefault.vtf": can't be found on disk
can anyone point me in the right direction? thanks!
:cheers: