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EndTwist
Guest
How would I do something like the image on this page: http://www.pinball.org/silver/v1n2/bumper.htm
It's a pinball bumper...
How would I do that so when say, a giant func_physbox object (ball) hit it, it bounced off as stated above?
Also - It doesn't have to be exactly like that, it just needs to function the same way (push the physbox strongly away from the bumper, giving it speed & power).
It's a pinball bumper...
The ring would thus be pulled down violently toward the playfield, suddenly pushing the ball rapidly away from the bumper, thus adding power to the ball's motion.
How would I do that so when say, a giant func_physbox object (ball) hit it, it bounced off as stated above?
Also - It doesn't have to be exactly like that, it just needs to function the same way (push the physbox strongly away from the bumper, giving it speed & power).