Gray Fox
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- Aug 22, 2004
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This is a curiosity question, could I make a whole map in 3dsmax, import in hammer, assign what things are brushes, what are entities and all those other silly things, then compile it and play it in hl2.
If it can be done, why isn't it done so often. Cause 3dsmax give's you a lot more freedom. Is it to innefficient, actually harder. Are there cases when it is easier.
If it can be done, why isn't it done so often. Cause 3dsmax give's you a lot more freedom. Is it to innefficient, actually harder. Are there cases when it is easier.