Citizen-132 Currently Looking for a Skinner and third Coder

  • Thread starter Thread starter Snozzle
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Snozzle

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Citizen-132 is a Survival Horror Total Conversion for Half-life 2.

We are currently searching for Skinner to Create skins for Weapon/world models, and/or Skins for our character and creature models. Artists will be required to produce top quality skins, using the features made ready by HL2, such as bump mapping.

We are also looking for a 3rd programmer (to work alongside our other 2), to help with the mod's complex features (environment engine, AI, etc.).

Citizen-132 is an established team fully teamed (with the exception of a skinner), and ready for the hl2 SDK/Game to be released. The mod has been completely designed, which includes conceptual art.

Work is already well underway, with models already being created, along with sound packs, skymaps, and just general maps. Our 'demo' movie is also almost ready to be released, previewing some of our content on the original hl engine. We have already had many interviews on major hl2 websites, such as hl2 central and beyond half-life, and are currently building up a fanbase.

The team can often be found idling in #citizen-132 on gamesnet. Citizen-132's website can also be found => http://c132.halflife-mods.com

For more information on filling this position either join our irc channel, or email me at [email protected] , or The_s-man at [email protected] .
 
Hi,

I was skimming over your website and when I saw the logo and the concept art for the "mobygenic" I am thinking "wow cool character" but then when I read the story it was something completely different then what the name and concept art suggests.

The mod you have looks neat, but for some reason thinking the mobygenic as the main character just seemed cooler to me :)
 
Hi there,

I remarked on some of your news a few days ago.
Oh and i just wanna say that the story, and intro sounds really really cool---btw when will you be releasing some new music??

Btw i'd love to help you guys out, but unfortunatly atm i'm tied up in doing a single player mod on the Doom3 engine.

:cheers:

cheers, and best of luck
 
Thanks for your replies :)

We should be releasing another peice of music soon, as we plan to release the soundtrack peroidically, along with more media.
 
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