R
Regressor
Guest
I know that there were other such threads before, but I don't know if this I'm going to mention has been said. I know that the main designer is a Bulgarian. I can't remember his name, but if you run the credits, the first name you see is his. He took the decision to place the game in a Eastern-European post - communistic setting, inspired by the place he had spent his childhood. More over the scenes from c17 are 1:1 with Bulgaria's capital SOFIA. I don't live exactly i n Sofia but I'm from Bulgaria and I can tell you that lots of the backround is only natural for Bulgaria. Some of the building are copied from actual famous buildings. And besides-the seashore scenes- they have to be taken from the Bulgarian coasts (for potential tourists the resourts don't all look like that in Bulgaria.). You can see lot's of old cars in there, escpecially Lot's of TRABANTS - they're everywhere and some writing in Cyrilic like for intance there is CEMENT in Bulgarian written somewhere.
If it hadn't been for him the came would be set as I geard in a abandoned minning city - which probably means that hte whole game would take action in Ravenholm. Now that would be bouring, wouldn't it.
If it hadn't been for him the came would be set as I geard in a abandoned minning city - which probably means that hte whole game would take action in Ravenholm. Now that would be bouring, wouldn't it.