C
CousinPhil
Guest
I've been very interested in creating a mod for Half-Life 2 since I heard that there was going to be a Half-Life 2. However, my skills in C++ are somewhat lacking. I have all my entire mod idea mapped out in a word document. I've also begun designing map layouts for the different maps. I also have Visual Studio .NET 2003 to compile with correctly. Now I've been staring at the code for a few weeks now and can't really think of a place to begin.
It might seem like I'm asking to be led by the hand, because it's essentially what I'm asking for help on. How so I begin turning all the great ideas I have into something that can be experienced? Should I begin with weapons? GUI? Teams and menus? NPC coding? I would very much like some help in the form of an informative post or even just several links that might assist in guiding me towards those first steps to take in making my game a reality.
Thanks in advance to anyone who can help this "codeless designer."
It might seem like I'm asking to be led by the hand, because it's essentially what I'm asking for help on. How so I begin turning all the great ideas I have into something that can be experienced? Should I begin with weapons? GUI? Teams and menus? NPC coding? I would very much like some help in the form of an informative post or even just several links that might assist in guiding me towards those first steps to take in making my game a reality.
Thanks in advance to anyone who can help this "codeless designer."