Collision Model problem with a custom made prop

S

SmittyWerben

Guest
Okay, so I've got a problem with a physics prop.

collisionandmodelfine.jpg


As you can see, I eventually export this SMD file and compile it succesfully with the textures applied and available in hammer. The physics model normals have been softened. I also have the collision set up correctly (I assume)...except.

collisionandmodelnotfine.jpg


This happens. Shown in the model viewer. The collision isn't alligned to the actual model, when it actually should be aligned to model.

Am I missing something here. I don't know why it does this. Everytime I compile a new model, this happens.

I also use maya, I'm thinking that this could be a problem. Although everything else works, it even shows in hammer.

Does this happen to other people that use other programs? 3d max, xsi...

I'd appreciate any help. Thanks alot.
 
Do you have a $staticprop line in the .qc?
 
Whoally shite. You helped me big time with just one sentence. I applaud you. I am of your service, master.

Haha. No really, thanks alot dude. I actually didn't expect it to work. But it did. Cheers man.
 
The same thing also happens when you dont freeze the transforms and delete the history in maya. Just incase some has the same kind of problem.

-dodo
 
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