S
SmittyWerben
Guest
Okay, so I've got a problem with a physics prop.
As you can see, I eventually export this SMD file and compile it succesfully with the textures applied and available in hammer. The physics model normals have been softened. I also have the collision set up correctly (I assume)...except.
This happens. Shown in the model viewer. The collision isn't alligned to the actual model, when it actually should be aligned to model.
Am I missing something here. I don't know why it does this. Everytime I compile a new model, this happens.
I also use maya, I'm thinking that this could be a problem. Although everything else works, it even shows in hammer.
Does this happen to other people that use other programs? 3d max, xsi...
I'd appreciate any help. Thanks alot.

As you can see, I eventually export this SMD file and compile it succesfully with the textures applied and available in hammer. The physics model normals have been softened. I also have the collision set up correctly (I assume)...except.

This happens. Shown in the model viewer. The collision isn't alligned to the actual model, when it actually should be aligned to model.
Am I missing something here. I don't know why it does this. Everytime I compile a new model, this happens.
I also use maya, I'm thinking that this could be a problem. Although everything else works, it even shows in hammer.
Does this happen to other people that use other programs? 3d max, xsi...
I'd appreciate any help. Thanks alot.