combine helibomb prop_physics help

  • Thread starter Thread starter Q}Me
  • Start date Start date
Q

Q}Me

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hey hey
i was runnin thru some maps from the map packs, and i found a combine helicopter bomb in one of the maps that was just sitting there..just as an oildrum would be. it responds just like a prop_physics as well.

well, i tried adding one of these into my map...prop_physics, set model as Combine Helicopter/bomb01.mdl(or somethin likedat..hehe)...when i run the map, the entities doesnt show, and i dont even think its there cos i walk rite thru the point where it should be.

so i tried the other prop_ entities, setting the same bomb model for each..but i still cant get it rite. i end up with static floating balls... :(
could i get any help ?
balls_a10000.gif
 
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