Q
Q}Me
Guest
hey hey
i was runnin thru some maps from the map packs, and i found a combine helicopter bomb in one of the maps that was just sitting there..just as an oildrum would be. it responds just like a prop_physics as well.
well, i tried adding one of these into my map...prop_physics, set model as Combine Helicopter/bomb01.mdl(or somethin likedat..hehe)...when i run the map, the entities doesnt show, and i dont even think its there cos i walk rite thru the point where it should be.
so i tried the other prop_ entities, setting the same bomb model for each..but i still cant get it rite. i end up with static floating balls...
could i get any help ?
i was runnin thru some maps from the map packs, and i found a combine helicopter bomb in one of the maps that was just sitting there..just as an oildrum would be. it responds just like a prop_physics as well.
well, i tried adding one of these into my map...prop_physics, set model as Combine Helicopter/bomb01.mdl(or somethin likedat..hehe)...when i run the map, the entities doesnt show, and i dont even think its there cos i walk rite thru the point where it should be.
so i tried the other prop_ entities, setting the same bomb model for each..but i still cant get it rite. i end up with static floating balls...
could i get any help ?