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Gun-Nut

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Hey i've been playing cs:s for awhile now and i've notcied that my bodys don't phile up if fall on-top of one another what command i use to make them? and what happens if i put fps_max "100"?
 
the body piling up is server side


fps_max means that whatever number u set then ur fps wont go any higher than that

think of it this way, i know its nearly rocket science but pay attention

fps_max = frames per second maximum

therefore

fps_max 100 = no more than 100 frames per second
 
Exclamatio said:
the body piling up is server side


fps_max means that whatever number u set then ur fps wont go any higher than that

think of it this way, i know its nearly rocket science but pay attention

fps_max = frames per second maximum

therefore

fps_max 100 = no more than 100 frames per second

ok so if i set fps_max to like 80 would i make my fps go up beacuse its not trying to get higher?
 
Gun-Nut said:
ok so if i set fps_max to like 80 would i make my fps go up beacuse its not trying to get higher?


sometimes

i dont really notice a difference

i say just set your max_fps as high as you like

mines at 300

i get 60-100
 
yeah, THe ragdolls colliding is NOT serverside, its client side
cl_ragdoll_collide 1 to enable it
it lags sometimes though
 
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