Devilphish
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- Jun 7, 2004
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Until now every 3D Shooter has been completly rendered in software or using common rasterization hardware. As a scientific study Saarland University developed in cooperation with Erlangen University the worlds first completly ray traced 3D Shooter.
http://graphics.cs.uni-sb.de/~sidapohl/egoshooter/
"about 20 fps@36 GHz in 512x512 with 4xFSAA"
:O :O :O