Config Boffins

TopDog

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Which of the following would give me totally pure lime green water?

With my config im managing to pull in a constant 130fps on a Geforce 4 ti 4400 on 64bit amd.

Its all looks perfect too except water, which is a thick bright toxic green. I wouldnt mind but sometimes it crashes, if i spend too much time messing in the water.

Which of the below would change water effects so i can change it back, although not change everything, so i keep my nice fps.

Code:
cl_smooth "0"
cl_interp "0.05"
fps_max "101"
r_renderoverlayfragment "0" 
r_shadows "0" 
budget_show_history "0" 
cl_ejectbrass "0" 
fog_enable "0" 
mat_bumpmap "0"  
mat_picmip "-1" 
mat_specular "0" 
mp_decals "1" 
r_decals "20" 
muzzleflash_light "0"
r_dispfullradius "2" 
r_dynamic "0" 
r_lightaverage "0" 
r_lightinterp "0" 
r_modellodscale "0.3" 
r_rootlod "2" 
r_shadowmaxrendered "-1" 
r_shadowrendertotexture "0" 
r_worldlightmin "1" 
r_worldlights "1" 
r_mmx "1"
r_sse "1"
r_3dnow "1"
r_rainsplashpercentage "0"
r_rainsimulate "0"
r_rainradius "0"
fog_enable "0"
mat_clipz "0"
 
I would go with mat_specular "0" but I am just guessing.
 
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