Warbie
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"Spiritual sequel" to Hard Corps
Contra title dropped
CASUALSRising mode lets you take three hits before losing a life, making for a considerably more forgiving game.
WHAT NO SINGLE SHOT DEATH ANYMORE?
Do not want.
It's the principle, Warbie, the principle. When I saw your thread title I instantly thought, "This generation's gamers could never beat Hard Corps," and I had this sickly feeling that the game'd be dumbed down somehow. I just knew it.And why so down, Darky? You don't have to play easy mode.
Back in the day, nobody even considered making Contra easier.
It's the principle, Warbie, the principle. When I saw your thread title I instantly thought, "This generation's gamers could never beat Hard Corps," and I had this sickly feeling that the game'd be dumbed down somehow. I just knew it.
I just hate that games are pandering to casuals now. Yes, you don't HAVE to play rising mode, but the inclusion of a mode that makes Contra, and arguably the hardest Contra game at that, easier to play, is an affront to the legacy of the side scrolling shooter.
Back in the day, nobody even considered making Contra easier. When we were all kids Contra was hard as hell, so what'd Konami do? They made the sequels harder! And they kept making them harder. It motivated you to become better so that you'd be able to beat the damn games. It took timing, skill, and memorization, and you couldn't get hit once, OR YOU DIE. Now gamers of today are getting leniency. That's not just a slap in the face to the Contra series, that's a disservice to them. They can go through rising mode, beat the game easier, and might never be motivated to play it on the original, "arcade" mode.
I just can't understand why making a difficult game in this day and age is such a taboo. And to sully the name of Contra with this trend is a knife in the heart. Konami must feel it too, which is why they dropped the Contra name from the title.
Bah to you guys. Arcady games are already dying a death - we should support the ones that do turn up. And why so down, Darky? You don't have to play easy mode.
Read the article, numbnutz
HARRO PREASE
Did I mention that there's more money to be made from the casual market than from hard corp nerds like some of us (me included) who yearn for the days of the "one-hit" wonder that is...
OLD CONTRA GAMES?!?!
It was casuals who ruined Shadowrun too, and Deus Ex:Invisible War, and Bioshock, the list goes on....but there's nothing we can do.
Times are changing and the video game market has gotten wise. They have learned how to entice a much MUCH larger niche that is, *cough* casuals and there's nothing any of us old farts can do to stop it.
What are we gonna do? Boycott Rebirth? What good will that do because we are the minority now. The point is that Warbie has made a conscious decision to ignore the past and is trying to enjoy the present. For if we sit around and mope about the causal games of the present day, then what's the point in even playing games anymore because they're no longer fun?