Raeven0
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- Joined
- Jan 16, 2005
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Valve was far too incompetent to make a proper FGD (entity definition file). So, I took up where they left off by correcting both the blindingly obvious and the subtle errors...
http://www.editlife.net/files/customfgd.php
The HL2 FGD functions for HL2 and HL2DM; the CS:S functions for CS:S only. No more base FGD to keep up with.
A few samples from the changelog, at the bottom of my page or the top of the individual FGDs (open them with Notepad or another plaintext editor):
* Removed or commented out the following nonfunctional or redundant entities:
func_ladder [HL2 FGD only], func_wall, func_water, func_illusionary, game_score, game_player_team, game_player_hurt, info_teleport_destination, test_*
* Added Targetname and Angles bases to PlayerClass base, allowing spawn points to have inputs and such
* Corrected filter_activator_team team-numbering and added new teams for spectators and unassigned
If you'd like to be informed as to future changes to this FGD, just tell me and I'll email you whenever I make a meritable update. (It's not worth completely re-releasing the files just for a correction in spelling, for instance.)
If you think a change should be made to an entity, feel free to contact me with your idea. I'll laud your name or write you forever into the FGD or buy you dinner or something
Also, if you've found another FGD or have made changes to the FGDs yourself, don't forget to contact me so that everyone's on the same page. I don't want a thousand different FGDs by a thousand different authors floating around, and I assure you, I'm not out to steal anyone's work
Any questions, comments, requests, marriage proposals, hate mail, death threats, soliloquies on the meaning of life, etc. should be directed to [email protected].
[edited to make it clear and conspicuous that func_ladder was only removed from the HL2 FGD]
http://www.editlife.net/files/customfgd.php
The HL2 FGD functions for HL2 and HL2DM; the CS:S functions for CS:S only. No more base FGD to keep up with.
A few samples from the changelog, at the bottom of my page or the top of the individual FGDs (open them with Notepad or another plaintext editor):
* Removed or commented out the following nonfunctional or redundant entities:
func_ladder [HL2 FGD only], func_wall, func_water, func_illusionary, game_score, game_player_team, game_player_hurt, info_teleport_destination, test_*
* Added Targetname and Angles bases to PlayerClass base, allowing spawn points to have inputs and such
* Corrected filter_activator_team team-numbering and added new teams for spectators and unassigned
If you'd like to be informed as to future changes to this FGD, just tell me and I'll email you whenever I make a meritable update. (It's not worth completely re-releasing the files just for a correction in spelling, for instance.)
If you think a change should be made to an entity, feel free to contact me with your idea. I'll laud your name or write you forever into the FGD or buy you dinner or something
Also, if you've found another FGD or have made changes to the FGDs yourself, don't forget to contact me so that everyone's on the same page. I don't want a thousand different FGDs by a thousand different authors floating around, and I assure you, I'm not out to steal anyone's work
Any questions, comments, requests, marriage proposals, hate mail, death threats, soliloquies on the meaning of life, etc. should be directed to [email protected].
[edited to make it clear and conspicuous that func_ladder was only removed from the HL2 FGD]