CotA needs help

  • Thread starter Thread starter Scott
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Scott

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About the Modification:

The gameplay of Clash of the Ages can be compared to a first person Rise of Nations, or Age of Empires or Civilization. We aim to bring the strategy and thrill of RTS titles together with the immersion and detail of FPS titles. CA is unique in the sense that it brings the cooperation of something like Natural Selection to the evolving RTS realm. Just like in a title such as Civilization multiple nations fight for power through history. For our mod to be more enjoyable, since most people don’t have 3 or 4 hours to play a game as deep as Rise of Nations, ours will be more simplified in the areas of resource gathering, research territory expansion and structure building. When playing players will join one of the 3 teams and all teams begins as barbarians and when they meet the necessary requirements to advance, they are prompted to choose what nation to become. There are 9 nations to choose from, they are England, Germany, America, Turkey, Rome, Japan, Greece, China and Persia. Clash of the Ages promises to be the First Person Real Time Strategy title of world domination!

Samples:
http://www.clash-ages.com/media/t14.jpg
http://www.clash-ages.com/media/ka-bar1.jpg
http://www.clash-ages.com/media/VP70.jpg
http://www.clash-ages.com/media/lever-action.jpg
http://www.clash-ages.com/media/1911.jpg

Positions that we are currently seeking help in:
Modeling
Skinning
Animation

If you have other skills that are not listed, and want to join the team, feel free to contact us as well.

You can apply in these ways:
E-mail: [email protected]
Forums: http://www.Clash-Ages.com/forum
AIM: ScottHL2
MSN: [email protected]
IRC: irc://irc.gamesurge.net/clash-ages
 
the k-bar looks really weird.. all the bits that are ment to be in seem to be out .... like its been bump maped the wrong way :/ i would sort that out
 
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