Counter-Strike Source, HL2: DM, All Multiplayer Games Act Up, Even Garrys Mod...

xzeox

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I have recently installed CSS, HL2DM, HL2, GMOD and all that stuff on my new pc. The specs-

Pentium 4 HT
1 GB RAM
Radeon X600 gfx card
3.0 Ghz Processor

It should handle it well right? Well, all source multiplayer games have this problem. I first noticed it with my bots in CSS, the move all studdery like. Like there is lag, but im playing offline with bots, so there CANT be lag. Then I realized when I walked into anything that was movable, it studdered really bad to. Then I put the view into thirdperson, and I was shaking/studdering whenever i moved just like the bots. Same thing in HL2DM, (whenever I pick up something with Grav Gun It studders/shakes whenever I move it around.) Also in MULTIPLAYER Gmod, it does the same thing. But not in any single player games. This is only happening with Source Engine games because I tried FEAR and it works fine on multiplayer..

So.. why is there lag-like happenings on my offline machine when my computer is defenitely powerful enough to handle these games?
 
Either you got faulty RAM or some other hardware issue. Try running some RAM tests and performance tests.
 
StAtiC said:
Either you got faulty RAM or some other hardware issue. Try running some RAM tests and performance tests.

Alright. What programs are there that I can use to do that?
 
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