exodusuk
Newbie
- Joined
- Nov 9, 2004
- Messages
- 282
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I hope this guide helps out to begin with , as i go along i will add some more until then hope this helps out a few people
//Banning + kicking
This can be done in 2 ways either by typing there name in , or by typing status in your console and there number next to them is the one to enter
Kick - Function
Example:
kick 134
kick noobtker
Ban - Function
Example:
banid 134 0 (adding a 0 makes it permenant and write , if u add 120 it will ban for 2 hours , and the number increments are by the minute)
banid noobtker 0
//Changing the level
Type in : changelevel mapname
Example:
changelevel de_dust2
//Connecting
Type in your console : connect followed by the IP
Example:
connect 127.0.0.0.1
//Password + connect
Type in your console : connect followed by the ip;password "password here"
Example:
connect 127.0.0.0.1;password edwar
//Passwording your server
Type in your console : rcon sv_password password
Example:
rcon sv_password edwar
if you do it right u should see this : server_cvar: "sv_password" "***PROTECTED***"
taking the pass off is easy type in your console rcon sv_password none
//Other Settings
mp_allowspectators 0 =no 1= yes
mp_autokick 0=no 1= yes
mp_buytime 30 // will set it at 30 seconds
mp_c4timer 35 // will set it at 35 seconds
mp_chattime 10 // how long they can chat when the map is about to change
mp_fadetoblack 0= off 1= on
mp_forcecamera 0=off 1=on limited to team only , 2=overview only , 3=chasecam 4 only
mp_fraglimit how many kills a player can get before a new map in the cycle is selected
mp_flashlight 0=off 1=on
mp_friendlyfire 0=off 1=on
mp_hostagepenalty // how many hostages you can kill before you get kicked from the server
mp_limitteams // the number after it decides how many players difference can be on each side
mp_maxrounds // how many rounds will be played before a new map is selected
mp_restartgame // add a number to how many seconds u want it to restart the game in
mp_roundtime // how long the round will last before a new one begins
mp_spawnprotectiontime // how long u can be afk or idle before you get killed
mp_startmoney // how much money you begin with
mp_timelimit // how long a map can last before changing
mp_tkpunish // if you tk (team kill) a player if set to 0=nothing will happen , if set to 1=you will die
mp_winlimit // max number of rounds one team can win before a map change
//Banning + kicking
This can be done in 2 ways either by typing there name in , or by typing status in your console and there number next to them is the one to enter
Kick - Function
Example:
kick 134
kick noobtker
Ban - Function
Example:
banid 134 0 (adding a 0 makes it permenant and write , if u add 120 it will ban for 2 hours , and the number increments are by the minute)
banid noobtker 0
//Changing the level
Type in : changelevel mapname
Example:
changelevel de_dust2
//Connecting
Type in your console : connect followed by the IP
Example:
connect 127.0.0.0.1
//Password + connect
Type in your console : connect followed by the ip;password "password here"
Example:
connect 127.0.0.0.1;password edwar
//Passwording your server
Type in your console : rcon sv_password password
Example:
rcon sv_password edwar
if you do it right u should see this : server_cvar: "sv_password" "***PROTECTED***"
taking the pass off is easy type in your console rcon sv_password none
//Other Settings
mp_allowspectators 0 =no 1= yes
mp_autokick 0=no 1= yes
mp_buytime 30 // will set it at 30 seconds
mp_c4timer 35 // will set it at 35 seconds
mp_chattime 10 // how long they can chat when the map is about to change
mp_fadetoblack 0= off 1= on
mp_forcecamera 0=off 1=on limited to team only , 2=overview only , 3=chasecam 4 only
mp_fraglimit how many kills a player can get before a new map in the cycle is selected
mp_flashlight 0=off 1=on
mp_friendlyfire 0=off 1=on
mp_hostagepenalty // how many hostages you can kill before you get kicked from the server
mp_limitteams // the number after it decides how many players difference can be on each side
mp_maxrounds // how many rounds will be played before a new map is selected
mp_restartgame // add a number to how many seconds u want it to restart the game in
mp_roundtime // how long the round will last before a new one begins
mp_spawnprotectiontime // how long u can be afk or idle before you get killed
mp_startmoney // how much money you begin with
mp_timelimit // how long a map can last before changing
mp_tkpunish // if you tk (team kill) a player if set to 0=nothing will happen , if set to 1=you will die
mp_winlimit // max number of rounds one team can win before a map change