Crash = No Stats

Shamrock

Companion Cube
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Aug 10, 2004
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Did anyone else notice this? I've crashed plenty of times playing the game. I've crashed with a score over 200, I crashed with a freeze, I crashed with a sound, I crashed in a tree, but this crash was no ordinary crash, it was the crash in the hat!

Err...
Sorry.
Anyway, I noticed when you crash, the stats for that round you were playing do not get added to your stats. I realize it be a betaarrrrrrrrr, but I hope Valve notices the bug report I sent them. :p
 
Yeah, and it sucks. Most of my TF2 sessions end with a crash, so my stats are very misleading.
 
Yep, mine says I have played 'x' amount of hours, but my stats don't reflect it at all...
I actually thinking that the stuttering, laggy graphics ending in the looping sound crash is less to do with the source engine and more to do with a problem with Steam, it seems to have gotten quite unstable since the new community features have been introduced.
The people experiencing these problems are using pretty much the whole range of graphical (and other) hardware so it would seem like a memory leak in Steam or as some people have suggested, Steam is causing cpu spikes which is causing the game to lag and often times crash...
It seems to happen especially when there are quite a few people in one area taking part in a fire fight...Or when I go from a closed off corridor area to an open outdoor area...
The game also stutters the most frequently when I just enter a map and appears rather unstable.
The other times it has crashed on me were after a game has ended and the match stats screen is loaded...And when a new map is being loaded....
All of these result in a hard reset of my machine, even if I leave it to see what happens my machine hard resets by itself after a minute or so...
My personal feeling is that it is caused by an instability within Steam rather than the games themselves and in particular the new features, especially the 'gameoverlayUI.exe'....
 
For some reason, TF2 decides to take up 1 million megabytes of my ram which means it is taking up 1 GB by itself. I don't know whether it is Vista or DX10 or just Taco Bell, but that is insanity.
I've decided that in itself is a problem, because 1 GB to TF2 and then 40% to every other possible service running = MEMORY OVERLOAD D: D: D:
 
Yay! Crashed again!

Just wondering, does this game even run in DX10? I noticed it is on DX9.0c.. Hmmmmmmm.... Hmm........
 
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