Cryostasis DX10 Tech demo

I tried the tech demo the other day, it runs surprisingly well, though it is a preset script so its hard to tell.

The game itself has an interesting premise, im looking forward to seeing it finished.
 
I'm too jaded to care about this. I really don't see what's so great about it. Generic atmospheric FPS #23, plus water effects.
 
I quite like the idea of traversing an facility in the Arctic while fighting off creatures and frigid temperatures.
 
Nice what they're trying to do, but the water still kind of looks like cellophane. Also those are some butt-ugly textures.
 
Shame, it only works on Vista. I agree about textures, they're filter raped.
 
Well the game itself has some interesting ideas, the health system is based around heat so you have to use lights and furnaces to recharge from the cold, the game is also based around this idea that the main character can jump into the past of people who have died, so for instance you find a corpse with a spear in his back, you touch the corpse and you take control of the victim a few moments before he is killed, you can then change his fate by avoiding the spear, and the body disappears in the future, the game continues like this till you effect history enough to change your own dire situation.
 
as for water effects...there is nothing new being discovered here. it's an numerical model for calculating physics of liquid.
it works by using thousands or more solid spheres with solid dynamics applied to them, thus emulating water particles.

similar to

http://www.youtube.com/watch?v=YG5qDeWHNmk&feature=channel_page




the main problem....it needs a lot of computing power, which is why it wasn't possible to emulate till now.
the method works (for now) best in shallow waters, because in deep ponds you'd have like millions upon millions of those water balls. so i think in the near future we'll see only a limited amount of "live" water per scene.
 
Shame to get that kinda water like you see in those vids you have to have either a PPU or two GPUs where one can be used as PPU, to get decent performance.

Also jverne, you are aware that vid you showed us isn't actually real-time, right? It's recorded as a demo, then played up and outputs the video at a set FPS rate, CryEngine supports rendering in Seconds Per Frame(Sorta like a CG movie, where you let the picture take as much time as it needs), rather than Frames Per Second.

Just thought it would be important to make people aware of that.
 
Another Eastern-European game bound to be crap. No offense to you people but you suck at developing games. Incoherent, unstable and bug infested seems to be their trademark.
 
Shame to get that kinda water like you see in those vids you have to have either a PPU or two GPUs where one can be used as PPU, to get decent performance.

Also jverne, you are aware that vid you showed us isn't actually real-time, right? It's recorded as a demo, then played up and outputs the video at a set FPS rate, CryEngine supports rendering in Seconds Per Frame(Sorta like a CG movie, where you let the picture take as much time as it needs), rather than Frames Per Second.

Just thought it would be important to make people aware of that.

yup...i'm aware of that, but it's irrelevant to the discussion, since my point was about particle/solids physics...not about the posted video. but thanks for pointing out...actually it's a good indicator how much computing power is needed, the crysis video ran at 0.2 frames per second on a decent machine.
 
Another Eastern-European game bound to be crap. No offense to you people but you suck at developing games. Incoherent, unstable and bug infested seems to be their trademark.

Atleast they're trying to do something, instead of wasting their time on shitty titles like European/USA developers.
 
Another Eastern-European game bound to be crap. No offense to you people but you suck at developing games. Incoherent, unstable and bug infested seems to be their trademark.

Sure, Witcher and Stalker had their bugs, but they were both excellent games. Hopefully this one is just as fun.
 
Shame to get that kinda water like you see in those vids you have to have either a PPU or two GPUs where one can be used as PPU, to get decent performance.

Nah, as long as you have a higher end Nvidia card it will run fine. I ran it on my GTX 260, it was pretty good.
 
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