VictimOfScience
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The game engine is looking fantastic. Are you sticking with PC or would you consider a next-gen console version of Crysis?
Cevat Yerli: It's just PC. It crossed our minds, but we're sticking with PC. Of course, we thought about it on PS3, but one thing about our company is that we want to focus, we don't want to do multiple things, we want to do one thing and do it as well as we can. It's a matter of focus, PC is our focus right now, we were born there and we want to showcase what we can do there, before we made any move onto consoles.
If there's ever a console version it will be later - if at all. Right now there is no console version whatsoever because we have to showcase what we've learnt from Far Cry. And then in the future? Well, we'll see.
Not that I really care that much, but I know there was a bit of discussion about the 360/PS3 version of Crysis going around, so this clears it up for the foreseeable future.
Other good news:
Will it be playable at E3 and do you have any firm release date yet?
Cevat Yerli: It will definitely be playable at E3 and we're shooting for winter 2006 right now. We don't have to wait until Vista ships either.
Bernd Diemer: Everything you've seen has been running on DX9 and normal hardware you can get in the shops right now. It's all normal spec and doesn't even use a dual processor or anything like that, we don't have any special graphical hardware inside these boxes. However, with DX10 and a dual core CPU, you're going to see something very special indeed. When we compare Far Cry to Crysis we're talking about two to three levels better in terms of generations, but if you compare DX 9 to DX10 it's at least a generation better, so there's a tangible difference, visually as well as from the intensity.
Complete interview.
Great news! Running pretty damn nicely on current tech...that's good to hear. E3 is going to be fantastic!!