Crysis: No next-gen console, E3 playable, Winter '06 (don't need to wait for Vista)!!

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The game engine is looking fantastic. Are you sticking with PC or would you consider a next-gen console version of Crysis?

Cevat Yerli: It's just PC. It crossed our minds, but we're sticking with PC. Of course, we thought about it on PS3, but one thing about our company is that we want to focus, we don't want to do multiple things, we want to do one thing and do it as well as we can. It's a matter of focus, PC is our focus right now, we were born there and we want to showcase what we can do there, before we made any move onto consoles.

If there's ever a console version it will be later - if at all. Right now there is no console version whatsoever because we have to showcase what we've learnt from Far Cry. And then in the future? Well, we'll see.

Not that I really care that much, but I know there was a bit of discussion about the 360/PS3 version of Crysis going around, so this clears it up for the foreseeable future.

Other good news:
Will it be playable at E3 and do you have any firm release date yet?

Cevat Yerli: It will definitely be playable at E3 and we're shooting for winter 2006 right now. We don't have to wait until Vista ships either.

Bernd Diemer: Everything you've seen has been running on DX9 and normal hardware you can get in the shops right now. It's all normal spec and doesn't even use a dual processor or anything like that, we don't have any special graphical hardware inside these boxes. However, with DX10 and a dual core CPU, you're going to see something very special indeed. When we compare Far Cry to Crysis we're talking about two to three levels better in terms of generations, but if you compare DX 9 to DX10 it's at least a generation better, so there's a tangible difference, visually as well as from the intensity.

Complete interview.

Great news! Running pretty damn nicely on current tech...that's good to hear. E3 is going to be fantastic!!
 
wow sweet so we dont need vista and this winter, pretty sweet!
 
very encouraging that current hardware will be able to play crysis


btw here's a Q & A:

http://www.computerandvideogames.co...com/interviews/interviews_story.php?id=137279

Crysis interview said:
Which new technologies in Crysis would you say are most important in terms of new gameplay?

Cevat Yerli: I think the most important gameplay technologies are actually our breakable physics. It allows us to shatter things and break vegetation and model recoil damage, those make a huge impact on gameplay. The other aspect is soft cover and soft physics, to be able to represent motion throughout the jungle, that's very important for gameplay as well. Of course, things like motion blur add to the cinematic feeling, to the drama and the fear level, especially for the aliens, it amplifies speed and gives you the impression that they are moving very fast. It makes an impressive difference and you perceive the enemy differently as a result as well.


but I found this to be a bit discouraging:


Crysis interview said:
Could you tell us a little about Crysis multiplayer modes? It's not something we've heard much about so far...

Cevat Yerli: Yeah, we've got four main modes, including Tactical Deathmatch, Tactical Team Deathmatch and Tactical Capture The Flag."

30 years of first person shooters and they still offer us the same tired gameplay modes
 
I will abandon Valve completely if Crytech nail the gameplay - Far Cry had it all except good gameplay, it just ran out of fun very quickly


Originally Posted by Crysis interview
Could you tell us a little about Crysis multiplayer modes? It's not something we've heard much about so far...

Cevat Yerli: Yeah, we've got four main modes, including Tactical Deathmatch, Tactical Team Deathmatch and Tactical Capture The Flag."
*dies a little inside :(
why is it so hard for them to have Predator like game modes, coop, tactical team warfare not deathmatch
if this is the standard of gameplay in the industry....
 
john3571000 said:
I will abandon Valve completely if Crytech nail the gameplay - Far Cry had it all except good gameplay, it just ran out of fun very quickly



*dies a little inside :(
why is it so hard for them to have Predator like game modes, coop, tactical team warfare not deathmatch
if this is the standard of gameplay in the industry....

COOP is the future of multiplayer games :D
 
The Predator game mode on the Far Cry game for the XB1 was GREAT imo.:)
Garfield, how can COOP be the future if it has already been done multiple times? Whilst not as much on PC, there's quite a few of console FPS(Multiplayer, such as PDZ) with both offline and online COOP.:)
 
JNightshade said:
Awesome. Mucho props to them for sticking with PC!
Why? Would it hurt you that people who do not have a 3000 $ nextgen pc, but only a console would get the chance to play a great game.
 
they dont need a next gen pc, the interview clearly says it runs on today's hardware
 
john3571000 said:
I will abandon Valve completely if Crytech nail the gameplay - Far Cry had it all except good gameplay, it just ran out of fun very quickly

Far Cry failed on many counts for me. Story, dialouge, length, gameplay, repetition, AI, level design. It was an extremely ho hum package. Awesome graphics and at times awesome levels, but they were few and far between. Crytek have alot to learn if they are going to pull Crysis off.
I don't see why you'd abandon one developer over another...I mean, I don't care how good Episode 1 is, I'd still play any other game. Besides, I'd never abandon a developer who is lightyears ahead of its competition in terms of gameplay, story and level design. :p

I honestly hope Crysis is awesome. But I was also hoping it'd be on 360...

JNightshade said:
Awesome. Mucho props to them for sticking with PC!

Hardy har, PWNT console gamers!!11. Not really. I mean, come on...I don't see what makes it all that more better for being on PC.
 
Just a tongue in cheek phrase Samon my friend :thumbs:
I rarely choose a product based on author, developer, director/actor, brand anymore (damn teenage naivety :p)
While I am brand loyal to an extent for example to Valve for HL1+2, to DICE for BF2, hell to Pepe for making decent jeans - it always is a unique decision with each new thing

But I love hype! So i'm going to hype myself for Crysis and screw you all :LOL:
 
I'm staying away from the hype, that way I can be pleasantly suprised. Like Oblivion.
 
And I who thought Far Cry had it all, I loved the game and still do. Freedom, action, stealth, horror and graphics is what I seek in games :D
 
Pffft. Story over graphics anyday. Need something interesting to keep me going, something original and awesome. I want to look forward to hearing characters speak, not turning down the volume everytime Carver/Val open their mouth.
 
far cry lost me when the monsters started showing up ..I played the demo over and over again before it was released, it was tons of fun ..but then again that's the best level in the game (beach) ..well that and the hanglider one, I liked that one

the mp sucked in that it was buggy as hell
 
Strangely, I really enjoyed Far Crys multiplayer. I never actually play much multiplayer as it doesn't interest me, but when I got Far Cry I found myself playing assault alot - ran smooth as babies butt.

Yes, fort was one of the best levels. That, Boat and Rebellion. Then thats about it.
 
ya I liked the assualt mode but finding a lag free server was almost impossible ..I gave up and bought BF: Vietnam thinking that would satisfy my mp fix ..boy was I wrong
 
good news, current gc can run it at max settings.
 
Yeah Far Cry was good for awhile. The gameplay/graphics were very impressive, but I quit playing soon after the monkey monster things showed up. The story was terrible, not even acceptable in the campy way either ... just annoying. Overall it had a good gameplay concept and a great graphics engine ... but showed little developer talent. Hopefully they've improved for Crysis.

And I wish it was coming to PS3, but I'll probably upgrade eventually.
 
Depends on how you view it, "Current PC" can not run it on max settings per say, seeing as max settings would technically be DX10 max settings, which no-one without a DX10 GPU can achieve.:)
But probably maxed on the DX9 vers of the engine, but if they've only showed off DX9 engine so far, I don't even dare imagine what the DX10 one looks like..o_O;
It.. It'll be.. REAL..:eek:
 
CptStern said:
Um, that's the same link I have under "Complete Interview" in the first post in the thread--just FYI. :p

Seriously though, I loved Far Cry. True, the mutants were crap, but many of the levels kicked ass in a whole lot of different ways. I thought the AI was remarkable too so I don't understand what people are talking about when hey criticize that. I mostly just liked it because it was the closest thing to a tropical island getaway without the expense or hassle of a real one! Crysis looks to improve on it in every single way too which is terrific to hear.
 
The AI ceased to be anything like remarkable for me when enemy soldiers would stand on the opposite side of a bush to me and be unable to shoot me, or get round to me.
 
Gargantou said:
Depends on how you view it, "Current PC" can not run it on max settings per say, seeing as max settings would technically be DX10 max settings, which no-one without a DX10 GPU can achieve.:)
But probably maxed on the DX9 vers of the engine, but if they've only showed off DX9 engine so far, I don't even dare imagine what the DX10 one looks like..o_O;
It.. It'll be.. REAL..:eek:

yep sweet...

the buttom line we all have to buy dx10 gf, 4 gb of memory, New monito for HDCP support *Vista. and Vista.

Dam!!!

total is going to be over 1000 pounds just to switch to DX10 :rolleyes:
 
i enjoyed farcry alot particurly the open jungle levels, the trigens and indoor levels were hella boring and repetitive and not to mention the game had some nasty difficulty spikes at times, far cry though was one of the 1st games i got 2 years ago when i got back into pc gaming with my new rig so i was pretty blown away by its graphics, still looks damn nice now too with a decent rig...

samon you mentioned length being poor, i thought far cry was pretty long for a FPS, longer than hl2 i found...
 
Look: I'm buying at least one of the next-gen consoles. I'm really looking forward to all the sweet new console games coming out... however, the more support for the PC, the better. Plus, by keeping it PC-only, they don't risk dumbing it down for the mouse-and-keyboard-impaired.
 
Yeh - we'd hate them to dumb down another run and gun shooter ;)
 
Pi Mu Rho said:
The AI ceased to be anything like remarkable for me when enemy soldiers would stand on the opposite side of a bush to me and be unable to shoot me, or get round to me.
Well, I have yet to see faultless AI and to me Far Cry did it better than most games at the time....
 
This is for all of you who stopped lovin Farcry when the trigens showed up :
Of course, things like motion blur add to the cinematic feeling, to the drama and the fear level, especially for the aliens, it amplifies speed and gives you the impression that they are moving very fast
Missed that ? Okay once again , with feeling:
Of course, things like motion blur add to the cinematic feeling, to the drama and the fear level, especially for the aliens, it amplifies speed and gives you the impression that they are moving very fast

Oh dear .
 
Insane interview. One thing im wondering tho is he says with a DX10 GPU and a DUAL Core cpu youll get a lot more. Now what if i have a very powerfull single CPU and a PPU Plus a dx10 GPU will i still be able to get all the effects? Or do i 100% need the dual core cpu? Only thing bothering me.

My guess is the Dual core cpu isnt really needed but id like a confermation.
 
I just hope that "current hardware" isn't 7900gtx SLi, or x1900xtx Crossfire..

I'm a bit disappointed in my 7800gtx after the whole Oblivion thing.
 
I just wana know if there will be different "modes" for directx 10 and 9 , I think that it would be pretty obvious to do so. I'm just hoping that if you have the dx 10 hardware and are running it in dx 10 that you get better graphics/ effects than dx 9 "mode".
 
article said:
now amateur gamers and even female gamers who are more tactical and play at a slower pace can make a difference by being smarter against a hardcore 'reactive' shooter

WOW! Even female gamers? Incredible! :p
 
Could you tell us a little about Crysis multiplayer modes? It's not something we've heard much about so far...

Cevat Yerli: Yeah, we've got four main modes, including Tactical Deathmatch, Tactical Team Deathmatch and Tactical Capture The Flag. The reason we have 'tactical' in front of the name is, with the additions of the player's suit and the different weapons and ammunition, it means each of the modes has a new kind of play. It's changed inherently because it gives each of the modes a new kind of dynamic. For example, during a Team Deathmatch game you could simply shoot down an opposing helicopter, or you could choose to put the pilot to sleep - it completely changes the nature of the gameplay.

Then we have a mode called Power Struggle, which features economics and that's like an unlockable shopping tree or list if you like, for certain equipment like weapons and vehicles. It's based around a US force and revolves around alien artefacts and technology. Depending on what you find and what you capture, it unlocks new possibilities in the gameplay.

By design, it's as hardcore a mode as you can get in a multiplayer game and it's very evolutionary and deep for the hardcore gamers, to offer the most tactical possibilities for them. We want to see the battles going on forever and there's always a hot spot evolving for them with new things to unlock to change the balance. That's the reason we call it the Power Struggle, because you can change the balance with new researches.

The amount of players in a game? Well, we're shooting for 32, we want to focus and make the best experience for this amount of players and we think this is going to make Crysis one of the best multiplayer games around. We've really brought multiplayer code up to scratch right now, because in Far Cry the technology didn't really allow for reactive gaming.

Reactive gaming is a subset of 'outsmarting gaming', because if you're not smart enough at least you could react with skill. Far Cry offered tactical gameplay in multiplayer, but an amateur could kill a pro gamer because of the network problems. So it didn't allow a pro gamer to make a difference, to react faster, even if an amateur gamer was potentially quite smarter, the pro was always at a disadvantage.

Now the lag or slowdown has been optimised out so pro gamers can really make a difference. However, now amateur gamers and even female gamers who are more tactical and play at a slower pace can make a difference by being smarter against a hardcore 'reactive' shooter. At a fundamental level that's what we need to make sure happens, then the rest is just gameplay design. Far Cry's multiplayer game was pretty strong, but it didn't kick off, hardcore gamers didn't like it because their skill didn't make a difference.


Thats the full thing on mp and let me tell you the people saying they are disappointed with the MP in Crysis wth? Post the full quote next time...Sounds great to me.
 
I'd be willing to bet that the best hardware available at release won't be able to run this game at max setting and maintain a decent framerate - especially in multplayer. I think, Dumb Dude, that it will need components similar in power to the ones you mentioned to run this game at a half decent level (and even then I reckon frame rates will be jumping all over the place). Time will tell, but developers seem to be making games for hardware that isn't available these days. It's been happening for years, but never more so than now, and to this extent.

(i'm going to be missing out on most pc games for the next year or two, then play them when the hardware than can run them maxed out at a solid 60 fps becomes affordable/available)
 
CptStern said:
30 years of first person shooters and they still offer us the same tired gameplay modes

Yea but for a while there not every game even included multiplayer. I remember when multiplayer support was a rare blessing.

Just be thankful we get multiplayer support on so many games these days is all I'm saying. (you can probably thank counter-strike/half-life 1 for this support, as they opened eyes on what brings the crowds)


What types of multiplayer modes have you guys played that would like to see in more games?

Co-operative gameplay is a great one. What else?
 
jimbo118 said:
samon you mentioned length being poor, i thought far cry was pretty long for a FPS, longer than hl2 i found...

It was far longer than HL2. My point is, it was too long. Far too many unnecessary levels that don't add anything to the story and were merely a poor attempt at trying to reach that 20 mark.

The AI was good, but not great. You threw a rock, and its "CHOPPER!!". Also, there was next to no tension in the jungle. It was good at first, attempting to sneak up on your foes, about to deliver the kill. Then, out of the midst of the jungle comes,

"HOW DO YOU LIKE THOSE APPLES!?!"

Pop. Tension ruined.
 
That was what made it so fun! The cheesy lines were great. A bit like Duke 3D when he says "damn I'm looking good". Games aren't serious business, if you can have fun will killing people then that's a win. The only thing I really didn't like much about Far Cry was the difficulty near the end of the game. Yeah story was cheesy - who cares? Yes AI wasn't perfect (do nothing in water) but most of the AI was pretty good.

Far Cry was a great game all round. I'd also like to point out that Samon you seem to be extremely critical in regards to some aspects of games, like dialogue (eg Far Cry and Sin Episodes). Don't take everything so seriously eh?
 
Yeah, you might find the cheesy lines great, but maybe others don't? I cannot stand it, and don't like it. It ruins the immersion of Far Cry. Games might not be a serious business for you, but I don't want 'just killing'. Thats not a win for me. Story was cheesy and stupid. Who cares? I care. I like a good story.

It's not taking things too seriously, its my opinion. Far Cry, to me, was not a great game all round. I hope that got through because believe it or not, people look for different things in a game.
 
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