W
Winbacker
Guest
To sum it up
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Thanks for feedback I got from you guys who addressed my topic directly.
To make my argument clearer, i'll say this:
CS map: Areas to defend = 1 (The hostage location)
DE map: Areas to defend = 2 (Bomb site A and Bomb Site B)
Verdict: CT's have more difficult objective to protect than do the TS.
Side note: Often, Ts can walk into a bombsite that is completely open, and ONLY have to play defense until detonation.
DE map: T's only need to launch ONE successful attack on either bomb site A or bomb site B in order to be able to plant the bomb and assume defensive role until detonation. (Average assaults required:= 1)
CS map: CT's must launch a successful attack on hostage location to extract hosties, and more often than not, they must launch yet another successful assault to get back to spawn.
(Average Assault Required= 2)
Verdict (CTs are more often required to assume the offensive (the more difficult role) than are the Ts.
Thus the game is inherently favoring Ts.
Example: In Office and many cs maps there are two sets of hosties. BOTH SETS must be rescued for cts to win.
However, in DE maps, there are two bomb sites, yet only one must be destroyed for Ts to win!
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Thanks for feedback I got from you guys who addressed my topic directly.
To make my argument clearer, i'll say this:
CS map: Areas to defend = 1 (The hostage location)
DE map: Areas to defend = 2 (Bomb site A and Bomb Site B)
Verdict: CT's have more difficult objective to protect than do the TS.
Side note: Often, Ts can walk into a bombsite that is completely open, and ONLY have to play defense until detonation.
DE map: T's only need to launch ONE successful attack on either bomb site A or bomb site B in order to be able to plant the bomb and assume defensive role until detonation. (Average assaults required:= 1)
CS map: CT's must launch a successful attack on hostage location to extract hosties, and more often than not, they must launch yet another successful assault to get back to spawn.
(Average Assault Required= 2)
Verdict (CTs are more often required to assume the offensive (the more difficult role) than are the Ts.
Thus the game is inherently favoring Ts.
Example: In Office and many cs maps there are two sets of hosties. BOTH SETS must be rescued for cts to win.
However, in DE maps, there are two bomb sites, yet only one must be destroyed for Ts to win!