tehsolace
Newbie
- Joined
- Oct 3, 2003
- Messages
- 1,472
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Valve has announced that they are going to implement a new radar system to counter strike and it made me realize something...
CS started out as a simple mod (or mod-type) game and over the years moved into a complete retail game. While it was a mod, they were making countless updates and fixes and changes (obviously) because thats to be expected from a mod game.
But after they released it retail, they released various bug fixes and updates (1.1, 1.2, 1.3, etc) because they were required to keep the game playable without cheaters and such.
Now, Steam handles the anti-piracy... so any updates they make to CS would be for shear gameplay and the looks of it.
I think its great to be able to buy a retail game once and expect possibly endless updates to the game... but isn't this sort of a unique concept? I can't think of any other game that has released in box, and then has had updates made to it so much that its like a completely new game years later...
CS started out as a simple mod (or mod-type) game and over the years moved into a complete retail game. While it was a mod, they were making countless updates and fixes and changes (obviously) because thats to be expected from a mod game.
But after they released it retail, they released various bug fixes and updates (1.1, 1.2, 1.3, etc) because they were required to keep the game playable without cheaters and such.
Now, Steam handles the anti-piracy... so any updates they make to CS would be for shear gameplay and the looks of it.
I think its great to be able to buy a retail game once and expect possibly endless updates to the game... but isn't this sort of a unique concept? I can't think of any other game that has released in box, and then has had updates made to it so much that its like a completely new game years later...