CS Source Problems

  • Thread starter Thread starter bagdoom
  • Start date Start date
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bagdoom

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I got HL2/CSS Bronze Package from steam a few days ago and I have been getting these annoying problems.

I've gotten the famous Memory error a few times. But most of all I am getting this problem is:
Netchannel: failed processing message svc_UpdateStringTable.
Performance warning: Mark bone 'ValveBiped.Bip01_L_Hand' in model 'player/terror.mdl' as being used by bone merge in the .qc!
CNetworkStringTable:: ParseUpdate: NULL pEntry, table gameevents, index 495
CNetworkStringTable:: ParseUpdate: NULL pEntry, table gameevents, index 496
CNetworkStringTable:: ParseUpdate: NULL pEntry, table gameevents, index 224
Netchannel: failed processing message svc_UpdateStringTable.
CNetworkStringTable:: ParseUpdate: NULL pEntry, table gameevents, index 352
Netchannel: failed processing message svc_UpdateStringTable.
CNetworkStringTable:: ParseUpdate: NULL pEntry, table gameevents, index 476
CNetworkStringTable:: ParseUpdate: NULL pEntry, table gameevents, index 477
CNetworkStringTable:: ParseUpdate: NULL pEntry, table gameevents, index 383
Netchannel: failed processing message svc_UpdateStringTable.
CNetworkStringTable:: ParseUpdate: NULL pEntry, table gameevents, index 448
Netchannel: failed processing message svc_UpdateStringTable.
Netchannel: failed processing message svc_UpdateStringTable.
Netchannel: failed processing message svc_UpdateStringTable.
Netchannel: failed processing message svc_UpdateStringTable.
CNetworkStringTable::ParseUpdate: NULL pEntry, table gameevents, index 192

Host_Error: Server sent bogus string index 512 for table gameevents

It does this from index1 to whatever.
Then the game just disconnects you or make steam freeze up.

I also get it where my CS Source just Freezes up and I really didn't do anything.

System Specs:
AMD XP 3200+
2 120GB WD 8MB Buffer
Mushkin 3500 512MB RAM
Ati 9800Pro 128MB
WinXPro
 
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