Silent_night
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- Sep 24, 2003
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TrippyG said:damn, I'm still at work! cant wait to get home and play some
I'm still here... ;(CADMonkey said:Same here... ;(
Geronimous said:no it's not, it is a heaven for campers and sniperfans. all you see is people camping with the sniperrifles, which totally ****s the game up in my opinion. there are too many small pasages where you can camp behind but are too narrow to walk behind, a big mistkae if you ask me. the terrorists start out in the compound and all they have to do to take out alot of CT's is to snipecamp the gate entrances and act as searchlight from the upper windows. have two men rushing with AK's becaue the CT's have to hide for cover and you easily turn this map into a T-based map.
Perhaps it needs to be played more often by everyone but my first encounters with the map as CT aggrevated the hell out of me.
Autosniper is way too powerfull too, it really shows in this map.
dekstar said:Haha, the whole point of T's in CS_maps is to CAMP. Otherwise the game would be pointless and a massive deathmatch.
And play on servers where autosnipers are banned. I can guess this is coming to our server rotation (I.P.: 82.136.28.66:25015), and I'm an autosniper nazi on there when I'm playing. So there you go, a nice place to play without autosniping arses.
Geronimous said:I know it is their objective to camp, but the campspots are so good they can easily cover the entire terrain.
CT's don't even get a change to hop via the cars over the walls, that is suicide. and the gates are well protected as well.
People could hear you coming in militia through the door, in assault trough the vents and the door and in nuke through the doors. Get my point?Vorac1ous said:The map is utter crap. It's more like a giant long-range HL2DM map than any CounterStrike map. There's too many ways to get AWP'ed, opening doors to get the hostages lets the terrorist in there know you're coming, there's too much long-range fighting, too many obstacles that block your way, too much camping on both sides...there is more stuff wrong with this map but I think I've made my point.
Oh, & I must note that I've played this map on 6 different servers, & there hasn't been a single hostage rescue yet.