L
LightGun
Guest
Hi Community, I just started with mapping for HL2 and would like to know if there is any way to replace/ or add custom
lightmap textures from/to extisting HL2 maps.. I just like to render some 'better' GI inside 3dsmax to replace
the actual static lighting.. are there any limitations for doing this?
lightmap textures from/to extisting HL2 maps.. I just like to render some 'better' GI inside 3dsmax to replace
the actual static lighting.. are there any limitations for doing this?