poseyjmac
Newbie
- Joined
- Sep 13, 2003
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its been a while since ive done this. i got a custom texture that ive put on some faces a level, it looks fine in hammer, but when i go into the game, its purple checkerboard.
the texture is in:
C:\steam\SteamApps\*******\sourcesdk\cstrike_sample_content\materials
so just \texture according to hammer. i got an error msg when compiling that it couldn't find it so i also put the vmt&vtf in
C:\steam\SteamApps\*******\counter-strike source\cstrike\maps\materials
now i don't get an error msg when compiling, but its still purple checkboard. can someone help me out? i read what valve had about materials, but it only says how to create them not have them show up in game. where do i need to put the material so the game will display it correctly?
and the texture is just a simple lightmappedgeneric:
"LightmappedGeneric"
{
"$basetexture" "/DarkWindowRailMetal"
}
the texture is in:
C:\steam\SteamApps\*******\sourcesdk\cstrike_sample_content\materials
so just \texture according to hammer. i got an error msg when compiling that it couldn't find it so i also put the vmt&vtf in
C:\steam\SteamApps\*******\counter-strike source\cstrike\maps\materials
now i don't get an error msg when compiling, but its still purple checkboard. can someone help me out? i read what valve had about materials, but it only says how to create them not have them show up in game. where do i need to put the material so the game will display it correctly?
and the texture is just a simple lightmappedgeneric:
"LightmappedGeneric"
{
"$basetexture" "/DarkWindowRailMetal"
}