D
DeFlanko
Guest
1) is it possible
2) and if so am i on the right track in saying edit this..
in the game_sounds_player.txt (for the server)
------------------------------------------
"Player.MeleeDeath"
{
"channel" "CHAN_VOICE"
"volume" "1.0"
"soundlevel" "SNDLVL_NORM"
"pitch" "92,96"
"rndwave"
{
"wave" "player/death3.wav"
"wave" "player/death5.wav"
"wave" "player/death6.wav"
"wave" "player/death7.wav"
"wave" "player/death8.wav"
"wave" "player/death9.wav"
"wave" "player/death10.wav"
}
}
---------------------------------------------------
Change "player/death3.wav" to "player/Custom_sounds/Custom.wav"
Example: the custom sound would be the Quake sound "humiliation" so when you die by a Melee weapon, the sound is played.
am i on the right track?
2) and if so am i on the right track in saying edit this..
in the game_sounds_player.txt (for the server)
------------------------------------------
"Player.MeleeDeath"
{
"channel" "CHAN_VOICE"
"volume" "1.0"
"soundlevel" "SNDLVL_NORM"
"pitch" "92,96"
"rndwave"
{
"wave" "player/death3.wav"
"wave" "player/death5.wav"
"wave" "player/death6.wav"
"wave" "player/death7.wav"
"wave" "player/death8.wav"
"wave" "player/death9.wav"
"wave" "player/death10.wav"
}
}
---------------------------------------------------
Change "player/death3.wav" to "player/Custom_sounds/Custom.wav"
Example: the custom sound would be the Quake sound "humiliation" so when you die by a Melee weapon, the sound is played.
am i on the right track?