Silent_night
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- Sep 24, 2003
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ne1 agree that the physic system is kinda sh_tty ? like the barrels and boxes dont react realisticlly at all!
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Silent_night said:like the barrels and boxes dont react realisticlly at all!
Silent_night said:ne1 agree that the physic system is kinda sh_tty ? like the barrels and boxes dont react realisticlly at all!
That made me laugh out loud. A "lol", so to speak.Dux said:Somebody call the Pentagon!
Dux said:Bodies fade? Damn, I wasen't aware of that. Well that's a bit dissapointing as I always like to "inspect" monsters after I blow them away. Surely there is a way to change this in the config, no?
Direwolf said:I think they're as good as they need to be. Firefights between shelves are impressive, the plasma gun throws enemies around a little, and I've been known to knock stuff off the wall (extinguishers etc) with a hail of bullets.
Abusive and Offensive LanguageLetters said:Warned for getting around a swear filter that doesn't exist for that word?
Thats cause the rules on how we moderate were changed after a group had a discussion on IRC and now we've got to quote the rules whenever we do something and we can't really be our own judge jury or executioner anymore or give unwritten warnings or have quiet words or just "let things slip" sometimes for people who likely didn't mean it, we have to follow things by the letter now. It was better how it used to be IMO, atleast you could run to Munro and apologies to get out of it, can't do that now, not without making a fool of Munro and the rules anywayHatRabit said:eh? i see profanity here on a daily basis and Ive never seen one warning before. crazy mods.
/me returns to eating cheesecake
what are the other test maps like? I saw there's a few in there but can't play on them right now :\blahblahblah said:Load up Doom 3
Press Ctrl Alt ~
type "map testmaps/test_boxstack"
It's fun. Thanks Pobz.
gusolson said:there's a mod out to fix this.
I noticed a few zombies that didn't dissolve eventually just popped out of existance. If you check the doom mod thread elsewhere in this section it has links to some mods including the no gib oneCrazyHarij said:Where? WHEEEEREEE??!?!??!
EDIT: And I've never noticed any fading, the bodies stay around for as long as you play I think, it's just that I hate that they have to disappear like that when being gibbed.
The Dark Elf said:what are the other test maps like? I saw there's a few in there but can't play on them right now :\
screenies!!
/me cries and bangs his pots and pansblahblahblah said:I would post screenies, but they are in tga format. And I can't open tga files on my computer so I can't convert them.
The Dark Elf said:* The Dark Elf cries and bangs his pots and pans
oh well, i'll try em out on this machine.. should be erm.. tons of fun on a 1gig with loads of physics going on hahaha
haha excellent.. wonder what happens if you spawn a zombie in the room and let them all fall on him?blahblahblah said:I converted them finally.