One thing that has been bothering me about CS:S since I downloaded it was the unrealistic damage to wood. I remember watching the Bink videos, expecially the physics demonstration, and thinking that the wood always broke and splintered very realistically. In CS:S, I shoot the leg of a table 3 times and the entire table splinters into a dozen pieces. I would expect the leg of the table to break off. Is this just a physics shortcut that Valve took in CS:S to increase multiplayer performance? More importantly, will I be able to do more realistic damage to wooden objects in HL2?