Dark Messiah of Might and Magic rox!!

K

kotoko

Guest
This game will arrive in October, and demo impressions are nothing short of spectacular. Its amazing how this engine powered Half Life 2, its so different now!! I suggest you guys to take a look as well :) For more information about classes and such, check out the fansite link (not mine, its an official one)!

http://www.disciplesofsareth.com/darkmessiah/?

Oh and those wanting the official main site:
http://www.disciplesofsareth.com/darkmessi...k.html?i=2ug9Dp

929360_20060817_screen005.jpg
 
And how many threads has there been about this game already? Edit: O and yes this game is badass! :)
 
Yea the game rocks... Not sure if I'll get it though :-\ Depends on MP.
 
isnt Dark Messiah of Might and Magic just absolutely scrum-deliciously orgasmically fantastic?

/PAID SHILL
 
Am I mistaken, or does that screenshot include dynamic lighting and shadowing?
 
Getting this 100%. Cant wait to play the full game.
 
Getting this... after I upgrade. By then it'll be on Steam to remind me to get it. Like Darwinia. XD
 
This seems like blatant advertising for that fansite. o.o

But yes, it is a great game.
Still waiting for that MP demo.
 
lol yes it looks cool. I'd laugh if kotoko was on the pay roll for Arkane studios.
 
Obvious advertising.

I didn't think the demo was that fun. Had performance issues for me, but that's usual for the HL2 engine.
 
The demo was pretty fun, but I will wait for reviews and then a price drop before I pick it up.
 
the game had always had dynamic light soon to come is dynamic shadowing
We are talking about Source, and not just DMoMM, right? I really want to see some nice new graphical features for Episode 2 and Portal and TF2.

And by "dynamic lighting", I meant "lights that cast dynamic shadows". A little rhetorical, I'll admit D:
 
It rocks, but I think the casting portion of it is still a bit underdeveloped. There's really little benefit from playing as a caster as far as I could tell by the demo. Especially because mana doesn't regenerate...

And for some reason the demo loadtimes have increased hugely after a while for me. Almost as if the archives it uses are fragmented like happened to other Source games (Steam defrags them, but the demo doesn't run on Steam).
 
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