H
haireola
Guest
Okay, I've created what I think is a fairly nice map (considering I've only been doing this for about a week now). I've searched and searched, but I can't find an answer... I don't get any mem leaks, I believe everything is sealed off properly, but when a player dies in some areas of my map, I get this in the console:
DataTable warning: (class player): Out-of-range value (-2639.731445) in SendPropFloat 'm_vecVelocity[2]', clamping.
and I get this at other times:
*** ERROR: Bone access not allowed (entity 17:viewmodel)
TIA,
Haireola
DataTable warning: (class player): Out-of-range value (-2639.731445) in SendPropFloat 'm_vecVelocity[2]', clamping.
and I get this at other times:
*** ERROR: Bone access not allowed (entity 17:viewmodel)
TIA,
Haireola