Nagash
Newbie
- Joined
- Aug 22, 2005
- Messages
- 92
- Reaction score
- 0
Mod Name: Dragonball Source
Mod URL: http://www.dragonballsource.com
Contact: Nagash
Contacts MSN: [email protected]
Wanted...
DBZ Character Modeler
NPC Character Modeler
Monster/Creature Modeler
Prop Modeler
Terrain Modeler
How To Apply: Contact me via the MSN details above, or apply on our forum, whichever way you prefer. Please also say what you wish to apply for, be it one area, or all of them.
Other Stuff...
Our mod, if you don't know, is based on the popular anime "Dragonball Z", but to join us, you don't need to know anything about it, it helps yes, but all the other staff can fill you in, or you can just model based on the images that we shall provide you with. Some area's don't require you to know anything about DBZ really, like prop modeler for example.
It also helps if you can add the material to the model/s also. It doesn't matter if the image on it is perfect, our Texture Artist can fix that.
We also have a full team in almost every position, apart from modeling (althou we do have 1 modeler). Just saying that because with the amount of positions i listed, people might think we r a new mod, and some people hate joining new mods
If you require any more info, please feel free to contact me and we'll talk things over.
Mod URL: http://www.dragonballsource.com
Contact: Nagash
Contacts MSN: [email protected]
Wanted...
DBZ Character Modeler
NPC Character Modeler
Monster/Creature Modeler
Prop Modeler
Terrain Modeler
How To Apply: Contact me via the MSN details above, or apply on our forum, whichever way you prefer. Please also say what you wish to apply for, be it one area, or all of them.
Other Stuff...
Our mod, if you don't know, is based on the popular anime "Dragonball Z", but to join us, you don't need to know anything about it, it helps yes, but all the other staff can fill you in, or you can just model based on the images that we shall provide you with. Some area's don't require you to know anything about DBZ really, like prop modeler for example.
It also helps if you can add the material to the model/s also. It doesn't matter if the image on it is perfect, our Texture Artist can fix that.
We also have a full team in almost every position, apart from modeling (althou we do have 1 modeler). Just saying that because with the amount of positions i listed, people might think we r a new mod, and some people hate joining new mods
If you require any more info, please feel free to contact me and we'll talk things over.