A
AlphaInfinity
Guest
exploit
tr.v. ex·ploit·ed, ex·ploit·ing, ex·ploits (k-sploit, ksploit)
To employ to the greatest possible advantage
To make use of selfishly or unethically
Just thought I would post the definition before describing the problem. I am HOPING that Valve gets this fixed before the release to CZ owners. Apparently, both CT's and T's can use grenades to propel themselves on top of the "roof" in some parts of the map.
I played Source for 5 hours tonight at my local lan cafe, and saw this on many servers. Specifically, the T's would buy a grenade, explode it underneath their bodies, propel themselves on the "roof", and shoot CT's by walking on the part of the roof that overlooks the CT side of the bridge. They are extremely difficult to hit because only part of their body actually appears, so, they have a distinct advantage.
Being an old school CS player, I am getting tired of these little exploits that people are using. If that part of the map was meant to be used, they would have mapped it all out instead of leaving that upper area basically "blank".
It totally killed the gameplay, and once again, it didn't take long for people to figure it out.
I am hopefull, I just saw that this was posted today by Gabe, expected to be fixed tommorow:
» Can't create a listen server behind a NAT (you get a ticket error)
» First time you launch the game, the material for the launcher background doesn't load
» You can jump into the sky brush using a grenade» Crash in the vphysics code
» Missing +ip command-line argument
» Memory corruption in the server browser
» Some hardware specific configuration issues
tr.v. ex·ploit·ed, ex·ploit·ing, ex·ploits (k-sploit, ksploit)
To employ to the greatest possible advantage
To make use of selfishly or unethically
Just thought I would post the definition before describing the problem. I am HOPING that Valve gets this fixed before the release to CZ owners. Apparently, both CT's and T's can use grenades to propel themselves on top of the "roof" in some parts of the map.
I played Source for 5 hours tonight at my local lan cafe, and saw this on many servers. Specifically, the T's would buy a grenade, explode it underneath their bodies, propel themselves on the "roof", and shoot CT's by walking on the part of the roof that overlooks the CT side of the bridge. They are extremely difficult to hit because only part of their body actually appears, so, they have a distinct advantage.
Being an old school CS player, I am getting tired of these little exploits that people are using. If that part of the map was meant to be used, they would have mapped it all out instead of leaving that upper area basically "blank".
It totally killed the gameplay, and once again, it didn't take long for people to figure it out.
I am hopefull, I just saw that this was posted today by Gabe, expected to be fixed tommorow:
» Can't create a listen server behind a NAT (you get a ticket error)
» First time you launch the game, the material for the launcher background doesn't load
» You can jump into the sky brush using a grenade» Crash in the vphysics code
» Missing +ip command-line argument
» Memory corruption in the server browser
» Some hardware specific configuration issues