I was confused about this, what exactly is the defining difference that separates the two? Like for example, there are many source modifications, but there are also a few games that use the source engine/have some same sounds/even some same props?
Is the difference that the games have a publisher/company and a mod does not? Or is the difference that mod's use specific games to modify IE: HL2, CS:S, rather than the source engine (or whatever engine) in general?
Is the difference that the games have a publisher/company and a mod does not? Or is the difference that mod's use specific games to modify IE: HL2, CS:S, rather than the source engine (or whatever engine) in general?