lans
Newbie
- Joined
- May 13, 2004
- Messages
- 2,969
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Well, let me start of by saying, I was somewhat dissapointed by the A.I.
No games featured revolutionary A.I., this year. Halo 2 was good, but that's mostly because of the great Elite A.I.
HL2 and Far cry are in the "competent" category.
Metrocops were shockingly easy. The combine soldiers are slightly more beefed up, but still can be taken down pretty easily. The radio commands are helluva cool though, but don't make them "revolutionary". As Amishslayer said, HL's marine A.I. was much better for it's time, than HL2's combine A.I.
The combine eilte, however is the saviour of HL2's A.I., somewhat like the elites are the saviours in halo 2. However, the elites in halo 2 are generally more smarter.
The vehicles, that is the helicopters, e.t.c. - are definately more challenging than the groundforces, but nothing unbelievably hard. Striders are definately a good challenge though, they can dodge rockets sometimes, and their machinegun brings down your health fast - but can still be taken down (I'll keep this as a surprise for you)
Amazingly, the fast zombies and ravenholm truned out to showcase some pretty neat "dumb" A.I.
The zombies are good and overpowering you, which is pretty cool, but still are easy, nonetheless. The zombie clan, as expected, are jerks.
I won't reveal the monsters, as it would be too spoilerific.
Neither the bosses.
No games featured revolutionary A.I., this year. Halo 2 was good, but that's mostly because of the great Elite A.I.
HL2 and Far cry are in the "competent" category.
Metrocops were shockingly easy. The combine soldiers are slightly more beefed up, but still can be taken down pretty easily. The radio commands are helluva cool though, but don't make them "revolutionary". As Amishslayer said, HL's marine A.I. was much better for it's time, than HL2's combine A.I.
The combine eilte, however is the saviour of HL2's A.I., somewhat like the elites are the saviours in halo 2. However, the elites in halo 2 are generally more smarter.
The vehicles, that is the helicopters, e.t.c. - are definately more challenging than the groundforces, but nothing unbelievably hard. Striders are definately a good challenge though, they can dodge rockets sometimes, and their machinegun brings down your health fast - but can still be taken down (I'll keep this as a surprise for you)
Amazingly, the fast zombies and ravenholm truned out to showcase some pretty neat "dumb" A.I.
The zombies are good and overpowering you, which is pretty cool, but still are easy, nonetheless. The zombie clan, as expected, are jerks.
I won't reveal the monsters, as it would be too spoilerific.
Neither the bosses.