clarky003
Tank
- Joined
- Nov 8, 2003
- Messages
- 6,123
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my first finished map, pretty much, just needs tweaking, might add a bit more brush detail, but i feel it could get too crowded and busy for an MP map, built for max 4 players, with two airboats, minimal debris , two simple indoor sections, a wear house and an airboat parking area, focusing on improvising with weapons between 'hopefully' even spaced areas of manipulatable oil barrels boxs, and explosive barrels, a sofa or 2, and other odd bits, which are heavier and deadlier if you can get your hands on them.
but yeh, im really getting into this now,, im testing this one at the moment, adding and taking away, but im really enjoying it now ive got to grips with the basics,.
Im hoping to do a much larger more ambitious map , and "he shall call it"... dm_Dam .. or something. Basically I sketched out this plan for a Dam map , that ive already started , the Dam (surface and some interior parts) and the Valley, and some of the surrounding area are going to be in play. Ill post some pics of it when texture lighting and water effects go on, standard stuff, but im getting good at displacement mapping valley's with the practice, so it shud look purdy.
anyway enough waffle..
dm_lakebox heres the pics
but yeh, im really getting into this now,, im testing this one at the moment, adding and taking away, but im really enjoying it now ive got to grips with the basics,.
Im hoping to do a much larger more ambitious map , and "he shall call it"... dm_Dam .. or something. Basically I sketched out this plan for a Dam map , that ive already started , the Dam (surface and some interior parts) and the Valley, and some of the surrounding area are going to be in play. Ill post some pics of it when texture lighting and water effects go on, standard stuff, but im getting good at displacement mapping valley's with the practice, so it shud look purdy.
anyway enough waffle..
dm_lakebox heres the pics